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  1. #1
    Player
    Denatris's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Denatris Descaria
    World
    Cerberus
    Main Class
    Lancer Lv 90

    Patch 4.3 Dungeon unhappiness

    In patch 4.2, when the new dungeon, Hell's Lid, was connected to the Four Lords storyline and seperated from the main storyline, no mention was made by anyone at SE that this would be the new way of things, and what was to come. Now lands patch 4.3, and the new DUngeon, Swallow's Compass, is again tied to the Four Lords storyline, but now we come to realize that we MUST fight the Four Lords in order to open a dungeon for the Duty Roulette. I AM NOT HAPPY WITH CHOICE BEING REMOVED. In 4.2 I could make the choice to NOT do Byakko. Now I am being slapped in the FACE by SE and told ...YOU WILL DO BYAKKO IN ORDER TO UNLOCK A DUTY ROULETTE DUNGEON. Thank you SE, for REMOVING MY CHOICE, and FORCING me to do content that I may otherwise not choose to do. Can you please tell us what you will FORCE US to do next, so that I may prepare myself ?? Thank you for your attention. And Yoshi-P...if you are reading this...I give this patch a grade of D minus for this reason. Thank you.
    (8)

  2. #2
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    It's really not that big a deal.

    What, exactly, is preventing you from tackling the Four Lords story-line?
    (54)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Why wouldn't you do Byakko? Content is locked behind sidequests all the time...
    (39)

  4. #4
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Yeah, it's like you have to fight multiple primals and trials or something to progress the MSQ, too or something. Completely unexpected, it's not like we all had to fight Ifrit at level 20 to... wait.
    (42)

  5. #5
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Can't tell if trolling...
    (17)
    When the game's story becomes self-aware:


  6. #6
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,473
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Lauront View Post
    Can't tell if trolling...
    Well, I can.
    (5)

    http://king.canadane.com

  7. #7
    Player
    Keys2tkingdom's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Renard Clavis
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Lauront View Post
    Can't tell if trolling...
    If he is, the OP still voicing a sentiment shared by others.

    Quote Originally Posted by Alaray View Post
    Yeah, it's like you have to fight multiple primals and trials or something to progress the MSQ, too or something. Completely unexpected, it's not like we all had to fight Ifrit at level 20 to... wait.
    This argument falls apart one you realize that up to this update any primal or trial not directly related to the MSQ were 100% optional. You never HAD to do them to unlocked new dungeons.

    And I am a fairly casual player and I avoid 8 and 24 man content because I just don't find them as enjoyable as 4 man content. Mainly because of IRL physical and mental disabilities, I'm not good and coping with mechanics that will straight up kill you if you fail, vs mechanics that only have the possibility of killing you if you fail.

    As such, my only real source for upgrades come from Ex dungeons and tomes. And the best way to grind those is the roulette. So I was also very upset to learn that my only viable way of upgrading myself in an acceptable amount of time was locked behind a type of content I never wanted touch.

    "But why would you want avoid such content, you filthy casual?", you ask. Because, my dear elitists, would you rather play with a player who can cope with the skill level required of the 8 and 24 man content, or would you rather play with a player who once he fails a mechanic a couple of times his mental state starts to worsen and negatively affect his in-game performance?

    I prefer playing with people who would choose the later option, but reality isn't that nice.


    Since 4-man content allows for more room for error, I can more easily do what I need to do to without causing myself to selfdestruct over stress. So yes, the OP has a point. Optional primals and optional trials should be kept separate from dungeons so all players have an equal chance to do all content - whether or not the actually choose to do it should be left up to the player.
    (2)

  8. #8
    Player
    sarehptar's Avatar
    Join Date
    Mar 2014
    Posts
    576
    Character
    Yehn'zi Panipahr
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Keys2tkingdom View Post
    "But why would you want avoid such content, you filthy casual?", you ask. Because, my dear elitists, would you rather play with a player who can cope with the skill level required of the 8 and 24 man content, or would you rather play with a player who once he fails a mechanic a couple of times his mental state starts to worsen and negatively affect his in-game performance?
    I mean, it's story-mode content, so 95% of people won't care whether you can cope with the skill level or not? People get carried all the time through such content? The chances that someone is going to pitch a fit over a random player dying a couple times in a story-mode trial they've never done before is so slim. Hell, I've seen people die at the beginning of story-mode trials, ask not to be raised, and have their corpses carried through the fight with no one even bothering to more than grumble at them. Expecting Square to avoid putting any 8-man content into the main story line because you and a handful of other people personally dislike it is a truly wild degree of entitlement.

    Byakko NM takes like ten minutes, tops. If you can't deal with a feeling of mild discomfort for ten short minutes of your life and then move on doing things how you like, I would really suggest you get a hobby that doesn't have as much potential to stress you out.
    (11)

  9. #9
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Keys2tkingdom View Post
    This argument falls apart one you realize that up to this update any primal or trial not directly related to the MSQ were 100% optional. You never HAD to do them to unlocked new dungeons.
    It doesn't fall flat. It's still optional. Swallows Compass is optional content too.

    What is optional and what is not optional is based on it being tied into the main story. If you can get up to the current newest quest and finish it without doing said content, then it is optional. That is why the entire four lords story quest, with whatever dungeons, raids or trials they put in-between, is optional. So yeah...the argument still stands.

    Quote Originally Posted by Keys2tkingdom View Post
    And I am a fairly casual player and I avoid 8 and 24 man content because I just don't find them as enjoyable as 4 man content. Mainly because of IRL physical and mental disabilities(...)

    Since 4-man content allows for more room for error, I can more easily do what I need to do to without causing myself to selfdestruct over stress. So yes, the OP has a point. Optional primals and optional trials should be kept separate from dungeons so all players have an equal chance to do all content - whether or not the actually choose to do it should be left up to the player.
    Yet you are at a point in the storyline where it is actually relevant to you. You had to fight multiple primals on the way, including Shinryuu which is, I believe, the hardest normal trial since massive nerfing back before Heavensward even hit (though I did not play then so I'm going by what I heard here). I know that right now, Shinryuu normal have multiple instant-kill mechanics with varied means of avoiding them. Something that I do not recall ANY other primal (on normal mode) to have.

    So yes. If you got to the point where the trial and dungeon being one after another is relevant...you are able to do it as well. Especially since the dungeon comes after people have already outgeared the trial by a fair amount, not at the same time.
    (4)

  10. #10
    Player
    Keys2tkingdom's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Renard Clavis
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by sarehptar View Post
    -snip-
    What you said is actually quite offensive to me. Not everyone with disabilities - like me for example - can just cope with 10 minute of 8 man content and just move on.

    Just 10 minutes of byakko NM was a nightmare for me that had me needing medication just to calm down afterwards because of the stress.

    Hence why I stick to 4-man content, BECAUSE it doesn't stress me out.

    Quote Originally Posted by kikix12 View Post
    It doesn't fall flat. It's still optional. Swallows Compass is optional content too.
    I wasn't arguing that it wasn't or shouldn't be optional content. I was arguing that there shouldn't be optional 4-man dungeons locked behind the optional 8-man - or 24-man for that matter - primals or trials.

    So yes the argument DOES fall flat. For players - like me - who rely on dungeon gear to make the MSQ ilvl requirements, to have their source of new gear effectively cut off by optional content they'd never play under normal circumstances is very much a reason to be mad - especially since this is the first time this has happened.

    Quote Originally Posted by kikix12 View Post
    -8 man trials argument-
    See above to see how 10 minutes in a NM primal leaves me. I only put up with the 8-man MSQ primals and trials because of the MSQ.

    Quote Originally Posted by Theodric View Post
    -So play single-player games-
    I think you are misunderstanding something. I don't mind teaming up and playing with a group. I just stress over super-punishing mechanics that instantly kill me due to me only having minimum ilvl prevent me from pulling my own weight which leads into a point Alaray made about playing with people who can't handle if one player can't pull their own weight. I can't think of any NM primal I've ever cleared that DIDN'T have someone giving me flack for doing stuff wrong.

    4-man dungeons mercifully lack the levels of punishment, so I can fairly easily pull my weight in them without meltdowns.
    (0)
    Last edited by Keys2tkingdom; 06-05-2018 at 06:06 AM.
    99 bugs in code
    99 bugs in code
    Take it down, patch it around...
    168 bugs in the code!

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