Wipes are always unpleasant and leave a sour taste in one's mouth, though.
Technically it might be faster, or maybe not. Depends on the group and their DPS, and what jobs you actually got.
First, you don't need to wait until the last 15% to use your limit break (which is the very thing I said you shouldn't be doing anyways, unless you really have nothing else to use it on).Second, a boss in dungeon is dealt about 10% damage with the limit break. It clearly varies from party to party and dungeon to dungeon, but that's a safe estimate of "average". Then it takes about 3% of its life from the moment of the limit break being selected to it actually dealing damage. If you are in a pinch...you will most likely NOT get it off. Either you will be killed by that AoE that you don't want to hit or the other mechanic will eat you up. Using DPS limit break to save a run is not only very unreliable but often plain impossible. And, on top of that, it's not even speeding the dungeon up by any significant deal. With dungeons, only limit break 2 can be used on bosses (and even that won't often charge on the bosses or will past a point where it's actually useful). That's not a whole deal of damage in comparison, so it's not as significant as it is in trials or raids. And if the DPS that uses it is actually the one with better gear, the other one being poorly equipped...the difference grows ever smaller.
When you use a DPS LB on a boss, you are likely doing it to skip a phase (Tioman's Wings, Charibert's Holy Fires, etc). It won't straight up save you (although I HAVE seen situations in which we get a boss down to 10% and one DPS dies, healer and tank are half dead, and the one DPS finally decides to end it with a LB, but this is much less often than the usual) and/or make the fight easier to survive.
Like Aurum Vale. Mage LB on all the seeds and sproutlings makes the healer's job MUCH easier than doing it without. You could potentially avoid a bad situation in which you don't kill the seeds fast enough and you got a few sproutlings on you, and it just goes south from there. Maybe even a wipe, if the healer can't keep up with it.
But if you had used that Mage LB on the seeds... then there wouldn't BE any sproutlings and the healer wouldn't be as taxed.
That someone was me, btw.What a limit break on boss does is make it a bit easier. One or two skills from a boss maybe. Only in few it can make a difference (like the Wing phases of some bosses mentioned before by someone), but that's due to mechanics of that fight for which party would keep the limit break anyway (if they know what they are doing).
And eh. I've never seen a mage LB Tioman's Wings except me, lol.
Randoms rarely consider stuff like that.
It's reckless to burn something you might end up needing later? *shrug* You don't know what might happen. Somebody might DC right near the end of the fight. What if your healer's router decides to quit in the middle of the last boss fight? Or what if they start lagging or something, or they do something stupid and get killed? You got a boss with 10% staring you in the face, a dead DPS, a live DPS, and a Tank who's, say, half HP or so.When majority of dungeons go past without limit break being used ONCE, how can using it efficiently be reckless?! And it's not needed because limit break is not needed. None of it. Not even at the end of a boss. The game is not balanced with limit break in mind AT ALL. You can see that in every content. You can finish every content without using limit break even once. At the same time, there are fights where using limit break correctly can make their hardest phases into a joke. That's why using it for efficiency is the best way to use it...in dungeons. In trials/raids it's best kept for healers as the ultimate panic button, where the time at stake and the likelihood of it being needed get higher (though even this have exceptions...since statics with high-level players won't really need that panic button more than once even several dozen runs).
"Gee, I wish we had our LB about now....."
EDIT: Now, I get that not using it during the entire run is somewhat wasteful, but then again, without a time machine or clairvoyancy, you're not going to know ahead of time if you're going to need it. One of my favorite quotes from Alien vs Predator:
It's better to have it and not need it, than to need it and not have it.



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