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  1. #121
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Asiragan View Post
    At the beginning of 4.0, they did not repeat the same mistake that was Ravana/Bismark by giving accessories to Lakshmi, and weapons to Susanoo, and they got away with it like that.

    It's still a far from ideal solution though and I firmly believe that if the developers want to make fun, rewarding and/or lasting content they will need to review seriously how to handle this.
    But as SendohJin said, it won't happen mid-expansion...
    Yeah, I'd have to agree, they wont make the lasting changes they need to make for at least two expansions out from where they finally decide to make the change. At this stage, 5.0 is most likely done with the major stuff and just polishing up the launch along with the first content injections etc. so unless they decided to have a whole patch dedicated to horizontal character progression during the 2.X cycle, we wont see it. I hope 5.0 we will start to see the move towards more interesting gear rewards but at this point I've all but lost hope for anything more out of this game. I wish they would give us the option to pay for only one week worth of a sub. since thats about all you need to catch up even being a filthy casual such as myself.

    Quote Originally Posted by kyomaZZ View Post
    For me its feels like i playing heavensward the second time
    Only with a new skin. I totally feel it too. Been here since 1.0 beta so I'm really feeling the rut they have dug for themselves. Even the story has so much garbage filler that it doesnt even hold my attention anymore. I skipped the last half of 4.0 story and all the addons since yet I still know whats going on and it still has no bearing on the actual game.
    (5)
    Last edited by MageBlack; 06-07-2018 at 07:56 AM.

  2. #122
    Player
    Lunafreya's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    714
    Character
    Ellia Lombardia
    World
    Lamia
    Main Class
    Dancer Lv 90
    Are you new to patches or what? It's never any different. When Eureka launches Pagos I'm sure you're going to complain there's nothing to do after that as well.
    (2)

  3. #123
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Lunafreya View Post
    Are you new to patches or what? It's never any different. When Eureka launches Pagos I'm sure you're going to complain there's nothing to do after that as well.
    Thats exactly the problem. No content in this game has more than a week worth of life in it. But thats how the devs want to run this game "you dont like it, play something else" - Yoshi-P

    And actually Eureka is something I'm still kinda enjoying to date. I did delevel from 20 down to 10 to "eLev sync" with some friends (who dont even play now) and i'm now back up to 18. Trying to get back to 20 before Pagos. My gripe about Eureka, this is what the overworld should have been from 2.0 launch, not just a single instance zone.
    (8)
    Last edited by MageBlack; 06-07-2018 at 08:20 AM.

  4. #124
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    It's not a SE only problem though, most of the sector has the problem of not beign able to meet the content consumption demand so they restored to this trick that do have some reception from a part of the community. As such I don't think this is changing, especially if we don't compromise on grinding content like at all
    (1)

  5. #125
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Remedi View Post
    It's not a SE only problem though, most of the sector has the problem of not beign able to meet the content consumption demand so they restored to this trick that do have some reception from a part of the community. As such I don't think this is changing, especially if we don't compromise on grinding content like at all
    It's pretty much impossible outside of self-sustaining content, like a PVP mode, to make content at any rate close to what people can consume it at.
    (1)

  6. #126
    Player
    Miyafuji's Avatar
    Join Date
    Apr 2015
    Posts
    21
    Character
    Fey Izumi
    World
    Ragnarok
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Lunafreya View Post
    Are you new to patches or what? It's never any different. When Eureka launches Pagos I'm sure you're going to complain there's nothing to do after that as well.
    Please enlighten me as to what other patch has staggered content as deliberately as this one has.
    And yes it is different, other patches have had much more to do on arrival even the "catch up" patches do for example, 3.3 had plenty of content to keep people occupied with.
    Willing to bet on that statement? I would guess not because if you had read any of what I have posted in this thread I've mentioned that I really enjoy most content that is released and this is the first time I've actually been disappointing with the lack of new options on release of a large scale patch purely due to staggering the content out. So I guess this is just more childish accusations with no grounds attached how tiresome. Yawn.
    (4)

  7. #127
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    There's the Make it Rain event for the next 3 weeks, so that's something to do

    PSA: fashion report 80+ points will be 150k MGP according to dev blog. (which considering the FC boost worked on it previously, I will assume it will keep working for a whopping 165k. Hell yesssss)
    (2)
    Squintina's Comprehensive Controller Guide:
    akhmorning.com/resources/controller-guide/

    Rival Wings Revival Discord:
    discord.gg/pvprevival

  8. #128
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by CorbinDallas View Post
    It's still content no matter how much you disagree with it's implementation.
    Where did I state that it wasn't content? I'm disagreeing with the way it's spaced out, not whether it's content or not.
    Quote Originally Posted by TaranTatsuuchi View Post
    I can see the wisdom of having the Ultimate fights not in the initial patch.

    That gives people time to do the rest of the patch's stuff at their own pace, without having to rush due to world first races.
    Ultimate fights aren't tied to any of the stories, people wouldn't have to rush any content to start progressing it.

    The groups going for world first don't need the gear from the catch up patch, as they already have better gear from Sigmascape Savage. And as I said, this group of players is incredibly small.
    (2)

  9. #129
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Lunafreya View Post
    Are you new to patches or what? It's never any different. When Eureka launches Pagos I'm sure you're going to complain there's nothing to do after that as well.
    I dont remember that we had patches with two new casuals contents and both being split up over weeks/months, while the original patch had none. I mean its not even that one of it was put down the line but both content are. If they had given us at least one of them right now, the casual crowd that wont do Ultimate (which is probably around 99% of the playerbase) would have something to do, next to the daily content.

    Also if new content releases and people are done with it way too fast or dont feel that its good content..isnt that on SE? Shoulndt they then create content that at least a huge part of the playerbase likes and at least takes time to complete? And I dont even mean that you need go into this 8 hours per day, each day per week to clear it in reasonable time but something that can be done next to the normal stuff and still progress and takes time.

    PotD was great for me because you could either do this solo or in a group, you had a challenge after the first 100 floors, you could nicely level your jobs and they had quite some glamour behind it. IMO this is one of their best content for me to date.
    (2)
    Last edited by Alleo; 06-07-2018 at 04:30 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  10. #130
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TaranTatsuuchi View Post
    It's pretty much impossible outside of self-sustaining content, like a PVP mode, to make content at any rate close to what people can consume it at.
    PvP content would not be self-sustaining in FFXIV because there is no open world PvP and I would like it to stay that way since that tends to bring out the worst in people. The instanced PvP is perfectly fine and can't break the rest of the game. It might not be the most exciting content, but it's not something you can just "okay I've done it, no need to do ever do it again".

    The trouble with PvE content is that it can't survive gear creep. There is absolutely no way to make any content that will not be a faceroll with the highest tier gear. If the players want the content to have any longevity, then the developers have to release story content on separate patches from side content knowing that players will spoil it immediately if too much content is released at once.
    (2)

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