Quote Originally Posted by Sylvain View Post
snip
On this topic, the awoken mechanic from ultimate might come in handy in making hard modes of dungeon fight as an achievement system.
Think of it like Ulduar hard-modes, doing the fights in a certain way will make the boss go berserk and killing it this way will give you an achievement of sort.
Imagine the ZU fight in pharos, killing all the eggs heals him to full and makes him much more dangerous, mechanics now have different properties and such.

Because they have shown they are capable of doing this kind of things with ultimate I do think they should work into applying it to other places