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  1. #1
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Maeka View Post
    1). Namazu is amazing for people who don't have crafts on 70 yet cont..

    2). They also added a bunch of QoL changes and the like which are always awesome to see cont...

    3). The new dungeon is a nice source of gear cont...
    1. But Namazu is barely content let's be honest.. it lasts 10mins a day you said it yourself. Maybe 20 if you get a reputation up. Is 10min worth a 3 1/2 month wait?

    2. QoL changes aren't content.. they just aren't.

    3. People do dungeons for gear? Why do that when you have tome, crafted, Eureka, and Omega gear that is stronger? At most people will do expert once a day until they cap then be done.
    _____________________________________________
    I took a break from this game for 2 whole patches. The story is amazing so far, still completing it. But I'm afraid I'll finish everything from 4.2 and 4.3 before 4.35 within a month with my 2-3hr playtime a day.. there just wasn't anything added to this patch.

    Weekly Activities:
    -Do 24man(1-2hr)
    -Cap tomes(Depends)

    Daily Activities:
    -Expert if not capped(20min)
    -Beast Tribe(10min)

    Optional Goal:
    -EX Primal(Depends)
    (22)

  2. #2
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Magic-Mal View Post
    1. But Namazu is barely content let's be honest.. it lasts 10mins a day you said it yourself. Maybe 20 if you get a reputation up. Is 10min worth a 3 1/2 month wait?
    It gets you crafting XP. Yes, it's only 10 minutes per day, but the much more reasonable leveling of crafts was very much worth the 3.5 month wait. Very much so. Now I can finally get my crafts up, meld my own Materia, and maybe have fun making other stuff I couldn't make before this.

    Yes, I realize I could have had crafts leveled to 70 but I simply don't like trying to grind out stuff without beast tribes. It just takes too long and I don't have that kind of time.

    2. QoL changes aren't content.. they just aren't.
    No, but they are quite awesome all the same.

    3. People do dungeons for gear? Why do that when you have tome, crafted, Eureka, and Omega gear that is stronger? At most people will do expert once a day until they cap then be done.
    Omega? You mean Sigmascape? Yeah, I did 6 runs in a row without getting a single item to drop. Some of those items you need 4 to buy 1 piece of gear. Sorry but I don't feel like fighting the same 4 bosses 100+ times to get gear.

    Eureka? Only if you're Level 15+ otherwise you don't get any tokens from NM kills which means no armor. It takes a ludicrous amount of time to build up to where you can actually get tokens, and you're doing the most boring stuff possible (standing around waiting for NMs to pop and doing nothing but casting Raise).

    Crafted? Yeah, have fun dropping 150-200k per piece of armor.

    Tomes? 450 cap per week. It would only take you what, 4+ months to suit yourself up?
    (9)