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  1. #1
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by CorbinDallas View Post
    I'll repeat what I said earlier about the greatest patch in history, 3.1.

    Guess what it contained, content wise? Thordan extreme, Void Ark, Vanu Vanu, 2 dungeons, like 4 MSQs, Verminion, and Diadem 1.0. 2 of those were dead on arrival, and beast tribes are apparently not content. So all we really had to keep us going until 3.15 (Anima Weapons) was literally just Thordan, and he was hard, not many people could even get to his first mini phase after the ultimate.
    So how is that much worse than 4.3? (We are purely looking at 4.3 and not 4.3x)

    We have MSQ +side quest, one ex primal, one 24 man raid, one beast tribe, Doman reconstruction and another delivery quest. That is not much more than the original 3.1 had, especially since doma and the delivery quest are just weekly.
    (6)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #2
    Player
    stardrifter's Avatar
    Join Date
    May 2011
    Location
    Ul'Dah
    Posts
    211
    Character
    Star Drifter
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    I did everything the patch had to offer in one day, now its back to weekly lockouts and grinding old content to level up other jobs. Gets kinda boring pretty quickly. They need to find a way to make content last longer, but really they are just making it very grindy and "daily".
    (4)

  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    It was much worse because the side activities were a failure and there was nothing else to lean upon, which is not the case now, also we are waiting for content while the only new content coming for 3.1 was a grind (which everyone knew about).
    Ppl that cleared gordias had nothing new for them aside thordan which btw didn't even had birds till 3.2
    You had to gear up by using tomestones since dungeon would require 170 ilvl, alexander too and void ark 175 as such you had no choice but run foreverreap for tomestones since also the new farming zone diadem was effectively garbage to gear up alts or new character.
    I could go on but I'd say this is enough, true most of the points can be traced to the fact that most of the side activities of now are not linked to 4.3 but this is all the worse for 3.1 imho because since it was coming 2 months late it HAD to have good content in it, which it didn't.

    Frankly as said 2.x and 3.1 were really the point of nothing for the game, but while 2.x can be said to be saved by 2.1 and onwards, you can't say the same for 3.1 which you needed to wait till 3.3-3.35 to get something else.
    4.3 true doesn't give nothing new but the foundations of the game are much more solid than before to the point I'll say this SB is a much better expansion from this point of wiew simply because the game is better foundation wise. I enjoyed HW very much but If I need to be unbiased I can't say that 3.0-3.3 was really that great. The only real goal that it had was the longass grind of anima weapon

    edit: Also let's not undersell how dungeopn gear is 345, not UCOB has perhaps the best choice of selection of gear that pve content has ever had

    edit2: btw I think that comparing 3.1 MSQ to 4.3 is a bit unfair, 4.3 mops the floor with 3.1 story
    (3)
    Last edited by Remedi; 06-05-2018 at 07:46 AM.

  4. #4
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Remedi View Post
    It was much worse because the side activities were a failure and there was nothing else to lean upon, which is not the case now, also we are waiting for content while the only new content coming for 3.1 was a grind (which everyone knew about).
    Side stuff being a failure is something that one can say in hindsight of it. (After trying it out; Eureka for example was a failure for me)

    Right now I have not much more to do in 4.3 than I had in the 3.1 patch. I still can only run one new dungeon/raid/trial and the older ones, I still can only do daily beast tribes and the rest is all something that will only come later. The only parts that adds a bit more to the patch is the Doma reconstruction and the new delivery quest but that is nothing huge. Both of them together will take like 20 minutes per week.

    It might be that more will come in a few weeks/months but that does not change it that for me the initial 4.3 patch was boring. They could have put the new palace in it and my opinion of the patch would be quite different, since the old palast was something that busied me for long hours and I can see the same happening with the new one.

    Quote Originally Posted by CorbinDallas View Post
    Well for starters the MSQ in 4.3 blows 3.1 out of the water. The trial is actually farmable by pugs unlike Thordan, and the 24 man is relatively challenging this time around. Not only that but there's actually more stuff to do in general. Crafters and gatherers got a bunch of new things to do aside from the Namazu, we got a new roulette which breathes life into dead content.

    4.3 is far greater than 3.1 in terms of substance, taking into consideration the dead on arrival Verminion and Diadem becoming Dino Island on day 2.
    Just because the MSQ is better (which is subjective) does not change the substance much. Its still a once done deal. People could also argue that the trials are getting to easy and that Thordan might have been a nice challenge that could keep people playing it longer. 24 man is also subjective and something being a bit more difficult does not give the game more substance..because that would mean that creating a 24 man on savage levels would give the game huge amounts of depths.

    Crafters and gatheres always have stuff to do if new items come out and the roulette is only just another way to run old content.

    Again we are talking about real new content and there the 3.1 may have had more. Diadem 1.0 was new content and was even longer alive then the second version. It was a failure in the long run but it was something new, the same with LoV. So if we look at the patch without the hindsight of "x was a failure" and just pure content, 3.1 had still more.

    If we compare the whole 4.3 with all the other still coming patches than this might be more than 3.1 but we are just comparing the original 3.1 and 4.3 without the .xx patches. And there I dont find more to do.
    (2)
    Last edited by Alleo; 06-05-2018 at 06:31 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  5. #5
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Well for starters the MSQ in 4.3 blows 3.1 out of the water. The trial is actually farmable by pugs unlike Thordan, and the 24 man is relatively challenging this time around. Not only that but there's actually more stuff to do in general. Crafters and gatherers got a bunch of new things to do aside from the Namazu, we got a new roulette which breathes life into dead content.

    4.3 is far greater than 3.1 in terms of substance, taking into consideration the dead on arrival Verminion and Diadem becoming Dino Island on day 2.

    Now let's look at the .3x series as a whole, even though you said no. What we got between 3.1 and 3.2 were the anima weapons, that's it, and were you around for that initial i210 step? It was absolute hell. In comparison we're getting a new ultimate encounter, another post 60 levelling method, and a new stage of Eureka. It might be delayed, but it's something.
    (2)

  6. #6
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    not the meatiest patch I've ever seen to be frank. having everything to 70 no levelling to do, so I just do the lighthouse once a week and a few exp roulettes or a little eureka to make tomes. In both cases I would do more, but they're both capped. doing namazu, but that isn't going to last much longer (and takes a whole 10 mins anyway). mainly just catching up on the fishing now. The new eureka and deep dungeon cannot come fast enough.
    (5)

  7. #7
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    This is mostly a reply to a part of someone's post, I saw, when my page loaded in. It's not meant to stir the pot or anything.

    ca·su·al

    ˈkaZHo͞oəl/

    adjective

    1. relaxed and unconcerned.

    "she regarded his affairs with a casual indulgence"

    synonyms: relaxed, friendly, informal, unceremonious, easygoing, free and easy; informal,laid-back

    "the inn's casual atmosphere"

    2. not regular or permanent, in particular.

    synonyms:temporary, part-time, freelance, impermanent, irregular, occasional

    "casual work"

    By it's own definition, the word casual has nothing to do with time invested, skill level, knowledge, or any other descriptors people like to mention. It just means something that is relaxing and done infrequently, without a set schedule. So by that account a good majority of us are casual, even raiders. The only individuals who wouldn't be casuals are the people getting paid to play or advertise the game.

    Now, I know I'm using the literal denotation and not the more common connotation. But I just wanted to point out that we ate all in the same boat. A better way to say things might be to use the terms light, medium, and heavy, as those give a better feeling as to how much someone plays. Like you wouldn't expect a 2nd grader to know what a 6th grade knows, nor a 6th to know what a 10th grades would....

    Are You Smarter Than a 5th Grader? Lol
    (2)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  8. #8
    Player
    K1tt's Avatar
    Join Date
    Mar 2017
    Posts
    89
    Character
    Kitt Cat
    World
    Ragnarok
    Main Class
    Bard Lv 70
    I find there's not a great deal for me to do on a daily basis. I don't need tomes as I've completed my mains gear, my off job has the eureka gear and sigma normal accessories. I just seem to do the namazu quests, cactpot and frontlines roulette (until I cap wolf marks), so im done in about 20 mins. Weekly its just the 24 man raid, dhoma and delivery turn ins. I cant wait for the next relic step.
    (3)

  9. #9
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    That's your opinion, but facts are that you need to consider those x.x5 patches too because it means you have something to count on, while 3.1 had very few to count on AND coming 2 months late.
    Also 4.3 MSQ blowing 3.1 is not up to opinions imho, the sheer amount of direction and care on it were much higher compared to 3.1. without even considering the content of it. Heck 4.1 was blowing 3.1 out of the water too as a story, the only MSQ of SB that is comparable to 3.1 quality is imho 4.2 since both are essentially setup MSQ, but then again 4.2 had 2 solo trials.

    If ppl really think that 3.1 was better than 4.3 in any shape or form I'm afraid I'll say that they are simply deluding themselves, you are not putting things into context, 3.1 was a terrible patch much worse than this one and regardless what you think of the content having staggered release this patch has still things to come, while 3.1 had nothing and we also got an apology for that.
    You can hate the staggered release how much you like, but honestly if you feel like you would have complained eitherway about the lack of content later in the patches at least admit that before complaining there's nothing to do now, because having HoH and eureka released earlier would have changed nothing.

    And frankly in the past ppl on the forum have always looked down on ppl making lists because quality is better than quantity yet now some of those are doing lists, I'm very disappointed of this
    (2)

  10. #10
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Remedi View Post
    That's your opinion, but facts are that you need to consider those x.x5 patches too because it means you have something to count on, while 3.1 had very few to count on AND coming 2 months late.
    But this topic talks about 4.3 itself and not including the .xx patches. And their argument is that the 4.3 patch alone is not really keeping their interest and that they wanted at least one part with it. I mean I am not saying that 3.1 was not bad (because it was) but this was not even part of the OP. Only a few posts later did someone try to compare those (which is already a bit bad imo because shouldnt we just better compare it to the 3.3 version or something and not just take one of the worst patch out of it and just say that just because it might be better in the long run its fine?) and if you compare those you need to compare them to the problem that is at hand. And the problem is the 4.3 patch and its content so we should also just look at the 3.1 part without any additions later. And there I dont think that its better than 3.1, simply because I had the same things to do than in that patch. (I am not saying that 3.1 is better btw)

    Also we cant just say that it would be the same if HoH or Eureka came out with this patch because we simply dont have a situation like that.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

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