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  1. #1
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,444
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Idk. I like the new beast tribe quests.
    I like the new ex primal
    I really enjoyed the MSQ.
    I enjoy the new 24 man despite the loot changes.

    Then the make it rain campaign this Tuesday with the new changes to chocobo races.

    I'm enjoying the patch and it will be interesting with the spread of content in this new style of patches
    (1)

  2. #2
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,346
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    don't forget that they added a whole page of new fish :O

    yess

    to everyone out there who has nothing to do and needs more content: you can always start fishing and go for all the 170 big fish. sure it is cheaply made content locked behind a boatload of RNG - but catching the fish is content \^^/
    (2)

  3. #3
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    It doesn't matter how much content is added at once. It's always the same idea of "take time off of work, rush all the content on the first day, complain there is nothing to do on day 2."

    People make it their goal to do the content as fast as possible. They could release all the content that will ever be in Stormblood, at the expansions release, and in a week people will complain about nothing to do.
    (9)

  4. #4
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Wish they would stop focusing on house Barbie dress up. We get the same dungeons every patch. How about they make smaller dungeons with a lot more creativity. It doesn’t have to be the same thing every dungeon SE. let us transform into monsters or something in a dungeon. Let us kill things with one hit with random power ups like deep dungeon. Give us items to use that make the dungeons quirky. Time trial within dungeons that give more rewards. Individual loot chest for each player. Random chest drops from monster kills. Random chest appearing out of nowhere. A nemesis system where an assassin or random monster boss appears to targets one player due to their constant monster killing level or something. Killing this nemesis would drop tons of personnal items for each person in the group. Like the loot sack in diadem 2.
    (5)

  5. #5
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LalafellDown View Post
    Wish they would stop focusing on house Barbie dress up. We get the same dungeons every patch.
    The thing is that a lot - I would anecdotally say the majority - of people play this game for the 'Barbie dress up'.
    I don't say this as a negative but it's definitely a thing that needs to be accepted. FFXIV just steers its ship in that direction.
    (1)

  6. #6
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,518
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    On the topic of staggered content between patches; I think it's necessary for them to stagger content. But only because they have to. Most of their (battle) content isn't designed to hold the attention of most of the playerbase for very long. They all feel designed as novelties at best. It's why things like EX primals really only see activity the first few weeks before the active players have either totally farmed or were lucky enough to quickly collect what they wanted from it and shelf the primal for the foreseeable future. People get their tokens from Normal/Savage and Alliance raids and stop doing it for the week (especially with this new Greed-only raid). Content like Eureka and PotD that don't fall victim to the "memorize the dance, beat, repeat" model tend to live longer and I get the feeling that's why they are "saving" that content so that it doesn't compete with participation of what they do release that has an incredibly brief shelf life.


    Unfortunately, 4.3 just so happens to not contain any enduring battle content. Unless you count PvP, which for some reason the devs don't care what's going on with their new PvE content- they'll throw a start of a new Feast season on the 1st day of an expansion if they want to (chill, mostly hyperbolic) and Frontlines usually lasts for a while until another one comes along to kill it.
    (2)
    Last edited by Cidel; 06-04-2018 at 09:48 AM.

  7. #7
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Go play something else then.
    Maybe this isn't a game for you.
    (2)

  8. #8
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by LeoLupinos View Post
    Go play something else then.
    Maybe this isn't a game for you.
    Hate to say it, but this does hold some truth.

    This game was designed to be casual-friendly unlike most MMOs that want to gobble up all of your free time. Yoshi-P himself has said that he wants you to be able to play FFXIV and other games too.

    A gamer that hangs in one game and just that one game is going to get bored, burn out, or just become miserable. He wants people to have fun playing the game, and a part of any gamer's healthy fun is variety. Play FFXIV for awhile, get all the content, take a break and play something else for awhile and come back when the next major patch comes out.

    That's what Yoshi-P wants you to do.

    He wants the more casual people with lots of IRL job hours, etc to be able to keep up. Can't do that if the game asks for 5, 6+ hours a day from you.
    (3)

  9. #9
    Player
    Miyafuji's Avatar
    Join Date
    Apr 2015
    Posts
    21
    Character
    Fey Izumi
    World
    Ragnarok
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Maeka View Post

    Play FFXIV for awhile, get all the content, take a break and play something else for awhile and come back when the next major patch comes out.

    That's what Yoshi-P wants you to do.
    If that's what Yoshi-P wanted people to do, people wouldn't be punished for unsubscribing.
    There also wouldn't be such a large amount of content that can only be completed weekly that lasts a short time.

    Quote Originally Posted by CorbinDallas View Post
    If you weren't here for 3.1 then you have absolutely no idea what a true zero content patch looks like, just saying.

    More serious answer, it's a catch up patch, they've always been thin on content. Yeah they might be spacing out releases, but why is it such a big deal? You'll only be done with it in a matter of days then sit and complain about nothing to do. Take up crafting and gathering, we have lots to do this patch. That might not be "content" in your eyes but it is something to do. Worst case scenario, just stop playing the game for a while until the content you like doing comes out.
    I wasn't comparing 3.1 to 4.3 but sure, I'll bite.
    I was around for 3.1 and 3.1 also had more content on release. Sure, it wasn't good content but it was still something new. They did try new things which could have been done much better to make the patch memorable.
    However, my issue with this recent patch is that the content that I'm sure a lot of people were looking forward to: Heaven on High is set to be released to what I can only hope is less than a month from now essentially baiting players into subscribing longer.
    Catch up patches haven't always been thin on content either, 3.3 for example had a ton of new things to do. We got essentially what has been released for this patch and more including aquapolis being introduced, relic weapon and a new frontline map. (this was 2 years ago and there hasn't been another frontline since.)

    A lot of people who disagree with this thread have simply stated that I would just complete or get bored of any content within a few days and complain, which are just petty groundless accusations. I've been pretty happy with almost every patch that's been released, from joining in 2.0 I've only been unsubbed between the final patches and the expansion, with this being the first patch I've felt this way. Seems to me that you (and others) hurl these accusations to anyone that disagrees.

    And yes, I have enjoyed what little there has been to do in 4.3 so far.
    (7)
    Last edited by Miyafuji; 06-05-2018 at 12:48 PM.

  10. #10
    Player
    SorrowsEnd's Avatar
    Join Date
    Nov 2017
    Posts
    128
    Character
    Minato Angelo
    World
    Leviathan
    Main Class
    White Mage Lv 90
    The main issue I have with the devs spreading out content is it just makes for unnecessary down time in which players can't play. You have 24hours to add in all the content theirs no real reason to spread it out.Like this 4.3 that just happened felt like their was not much to add and it nearly took them 24 hours to add? Just add in everything come 4.4 and onward. These 4.x.1 or whatever is getting abit out of hand. It's especially annoying when they advertised the new POTD and it's something so many players wanna play and then Yoshi-P peeks his head out of the corner and smiles and goes "It won't be released until like 2 months later" then slowly moves his head off screen(This didn't actually happen but it damn well is close enough). For someone who saved this game from death he does some of the dumbest choices in my opinion.
    (9)

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