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  1. #151
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    We went through an entire page and nearly a whole day without speaking of the witch.

    Ya'll just had to summon her again, didn't you? There's nothing of substance to be had here. That boat sailed, and we're only going in circles. The witch is collectively wasting more of your time than you are hers. Recognize a lost cause and move on.
    (6)
    Last edited by SaitoHikari; 06-06-2018 at 10:38 AM.
    "Consider this old adage: When a Bard sings alone in a desert, and no one is around to hear him... Is he truly singing?"

  2. #152
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    dodging the question of how any of this relates to lillies
    Kisai - you made this about "NA raiders" in respect to lillies but still haven't given any evidence that JP or EU players utelize this system any more than we do. It isn't a location issue unless you prove it to be.

    Please don't come to me about unhealthy behaviors, your own delusions boggle the minds of many users of these forums.

    I ask again - how does anything you posted support your stance that lillies in their current iteration are good or useful?
    (2)
    Last edited by MoroMurasaki; 06-06-2018 at 11:19 AM.

  3. #153
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    NA raiders NA raiders NA raiders NA raiders
    Holy generalizations batman!

    Why are you so obsessed with what NA raiders do when you don't raid? If you don't like raiding, don't want to raid, that's fine....but then why care THIS much about what they do? It makes no sense.


    Quote Originally Posted by KisaiTenshi View Post
    NA raiders perpetuate a toxic learning environment and are openly hostile to anyone who doesn't subscribe to their groupthink.
    You're doing the same thing......

    You don't like the raiding scene so you automatically label them, generalize them, and be rude and hostile to anyone who raids even though you don't even really know any raiders personally.

    If you want to try to pretend like you are so much nicer and better than that well....you're failing at it.
    (4)

  4. #154
    Player
    Mikki's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    470
    Character
    Phoenix Down
    World
    Cactuar
    Main Class
    White Mage Lv 100
    I just want them to NOT ADD ANY MORE SKILLS. 25 buttons and skills are more than enough for me to keep track of. If they keep adding more, I really don't think I can continue to play this game optimally. Jesus christ. Most games have nowhere near this many skills to keep track of.

    Instead, how about improving upon existing skills? I would be perfectly happy with significant buffs to certain skills after reaching level milestones.
    (4)
    Last edited by Mikki; 06-06-2018 at 11:45 AM.


    「Life is such a fragile thing…」

  5. #155
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Back to the topic, after I have played Frontlines with the skills of Stormblood, I was disappointed.
    The difference for the Black Mage is insane between Heavensward and Stormblood. It's not fun anymore.
    Especially DPS. There is a problem when you don't see any Melee at all now...
    I think those changes are more adapted for the Feast, but not for Frontlines.
    So, if for the next expansion, they could reverse back from PVP to PVE skills for frontlines, it would be nice.
    (0)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  6. #156
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    605
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Aluja89 View Post
    I'd like more branching jobs, like SCH/SMN. I think it's a wasted opportunity for them not to pursue this, as it's easier than creating a brand new job.

    Pugilist>Tank Monk
    Archer>Priest(Rosa FF4)
    Lancer>Tank Dragoon, with a equippable dragon on the off hand.
    Marauder>Berserker(DPS)

    Stuff like that.
    Tank dragoon = Defender.

    About archer, I'd prefer Archer > Ranger/Hunter or Archer > Sniper. It makes more sense for me. Some job that has well-known for being ranged or bow-user. And Priest was another name given to White Mage. Rosa (FFIV) was actually a White Mage.
    (0)

  7. #157
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm really hoping that MCH's whole Overheat mechanic becomes more intuitive and less cumbersome.

    I think giving them access to an occasional on-demand Overheat similar to what Stun Gun offers in PvP and making Flamethrower simply be a powerful AoE ability like it is in PvP would work better then what it currently has for PvE.
    (2)
    Last edited by KageTokage; 06-06-2018 at 09:57 PM.

  8. #158
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by miraidensetsu View Post
    Tank dragoon = Defender.

    About archer, I'd prefer Archer > Ranger/Hunter or Archer > Sniper. It makes more sense for me. Some job that has well-known for being ranged or bow-user. And Priest was another name given to White Mage. Rosa (FFIV) was actually a White Mage.
    Yeah but that'd just be another DPS, it needs to branch into another role.

    But I keep reading that they abandoned this idea with SCH/SMN, is this true?
    (0)

  9. #159
    Player
    SkyEdge1's Avatar
    Join Date
    Sep 2013
    Posts
    105
    Character
    Sky Narukami
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    From what I vaguely remember l, yes they had said that they would not do that again. Though maybe Job specializations would be the way to go.
    Example would be like
    PLD choosing way of the Sword/Shield. That would customize existing abilities with new effects and give access to a few new abilities. The only problem would be how to balance them so one is not heavily favored over the other. I'd dig that!
    (1)

  10. #160
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    605
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ilenya View Post
    Actually, in all honesty, if the lilies actually did something beyond affect the cooldown of skills when they were used, would people have a better opinion of them? I don't know what WHM would find the most useful, though.
    As WHM main, I can confirm that lillies only reduce the cooldown of the next oGCD you cast.

    Kisa may like it, but I find lilies pretty useless when not soloing. Not because I don't use Cure or Cure II. I use them often, specially considering that I'm first-timer at most of high-end content (and I admit that I'm bad at it, but I'm trying to get better, but I'm not alone there and normally I'm not the only failing there, specially considering that I only join learning and PUG parties). When soloing, I like assize coming earlier, but have to pay extra attention to not clip the dots (because I time my "rotation" by Assize cooldown).

    I'd like to have more benefits to the lillies. Increased potency for GCD spells (something like 15x number of lillies of additional potency) while they're on and greater advantages when using oGCD abilities (like a cooldown reduction for every oGCD used for the next 15 seconds) would be a must.
    (0)

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