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  1. #1
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Well, in that case I want my flamming arrow back !








    Please.
    (2)

  2. #2
    Player
    Calladan's Avatar
    Join Date
    Mar 2018
    Posts
    11
    Character
    Calladan Brood
    World
    Cactuar
    Main Class
    Gladiator Lv 70
    Zomg Kisai came into an unrelated thread and started ranting about parsers? I'm stunned.

    Days since Kisai hijacked a thread to complain about parsers: 0.
    (10)

  3. #3
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    At this point, I think you guys should just stop replying to him honestly.
    (6)

  4. #4
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    For AST I think I would really really like if they could somehow do something about Collective Unconscious server tick issues, but since all the game's HoTs and mitigation like CU and Sacred Soil basically work on server ticks I doubt it would be doable...but I can hope ><

    I really hate sitting there channeling like a dope on AST waiting up to 3s for CU to proc...also makes it hard to use for the 10% mitigation since sometimes you try to use it with plenty of time to spare and it likely didn't even get on in time for the hits :/
    (5)

  5. #5
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Miste View Post
    I really hate sitting there channeling like a dope on AST waiting up to 3s for CU to proc...also makes it hard to use for the 10% mitigation since sometimes you try to use it with plenty of time to spare and it likely didn't even get on in time for the hits :/
    Does Sacred Soil have the same issue? I've never looked into it before, and if it does, I've been using it too late a *lot*
    (0)

  6. #6
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ilenya View Post
    Does Sacred Soil have the same issue? I've never looked into it before, and if it does, I've been using it too late a *lot*
    It does. If you run into it right after the server tick you won't get it until the next server tick. It's annoying. Every thing with a field that applies a buff seems to work the same way. (i.e the barrier made by the Spiny Plume in Garuda EX is the same)

    Think of it ticking like a regen, but instead it applies a buff instead. So if you miss the tick you have to wait for the next one. Sometimes you get lucky and you ran into it 1 second before the tick so you get it immediiately other times you have to wait a couple seconds to get it.

    More annoying for AST since they can't do anything with the shield up. At least SCH can do other things.
    (4)
    Last edited by Vaer; 06-05-2018 at 08:53 AM.

  7. #7
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ilenya View Post
    Does Sacred Soil have the same issue? I've never looked into it before, and if it does, I've been using it too late a *lot*
    Yep. Also happens with Passage of Arms. Doesn't count until the server tick applies the buff to you.
    (1)

  8. #8
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    I feel like Selene needs more oomph or something. Why not an ability that allows sch to bring out double fairy for the meter thing? I shrug. Just some suggestions.
    (0)

  9. #9
    Player
    SkyEdge1's Avatar
    Join Date
    Sep 2013
    Posts
    105
    Character
    Sky Narukami
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Didnt they do something similar to the NIN mudras ay some point where they became far more responsive? Couldn't they apply the same to buffs that require server ticks? I'm tired of HG failing me when I decide to cut it really close :]
    (0)

  10. #10
    Player
    Trunks's Avatar
    Join Date
    Aug 2013
    Location
    Ishgard
    Posts
    164
    Character
    Kai Earendel
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by SkyEdge1 View Post
    Didnt they do something similar to the NIN mudras ay some point where they became far more responsive?
    If I remember correctly that was an animation lagtime issue, similar to the infamous DRG Jumps. The issue with CU and others is a different beast altogether, because it's not to do with the abilities themselves but with the way the game client interacts with the servers. And it's my understanding (someone correct me if I'm wrong) that it was designed thus to enable multiplatform support. I imagine if they could have changed it when they stopped supporting PS3, they would have.
    (0)

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