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  1. #61
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Mahrze View Post
    Wait wait wait, wasn't the whole reasoning that it was a JP community request? Sauce of this dislike by them?
    I'ma go blue in the face if I keep reposting these links.

    Quote Originally Posted by Tsumdere View Post
    Keep in mind, this change seems to not be liked by the Japanese side of the forums either in it's current iteration. People seem to be calling for tokens or increased loot drops from every chest if SE is going to buckle down on Greed. Because it sucks.

    link 1

    link 2

    link 3
    (6)

  2. #62
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Mahrze View Post
    Wait wait wait, wasn't the whole reasoning that it was a JP community request? Sauce of this dislike by them?
    Yes which is quite the irony. There seems to even have been posts on the JP forum that says that you only deserve the gear if you went into this with the correct job. On the last page of the thread that Tsumdere posted, they talk how this is much more stress to run it now, because you cant be sure to get the loot that they need and that they will run it only once per week.

    Sounds exactly like our arguments.
    (5)
    Last edited by Alleo; 06-03-2018 at 06:16 AM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #63
    Player
    Ransom's Avatar
    Join Date
    Jan 2015
    Posts
    243
    Character
    Raine Storme
    World
    Adamantoise
    Main Class
    Bard Lv 90
    I was going to ask how hard it would be to set the JP servers for greed only and the NA/EU servers for need/greed, thereby giving everyone what they prefer culturally (everyone wins!) but it sounds like this isn't a cultural thing after all.
    (2)

  4. #64
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    I do not understand how others think the greed only system is unfair it allows everyone in the party equal chance at getting the drop at the end. That seems fair in my eyes. I have also yet to win anything, but I also mostly only do it once and move on. I get the intention behind the change.
    (0)
    Last edited by Awha; 06-03-2018 at 06:37 AM.

  5. #65
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Tsumdere View Post
    I'ma go blue in the face if I keep reposting these links.
    #spreaditlikebutter

    Quote Originally Posted by Alleo View Post
    Sounds exactly like our arguments.
    Now if their QA thread gets the hype and doe sa "yoshi p y u do dis" so they undo the silly thing, it'd be peachy.

    Quote Originally Posted by Awha View Post
    I do not understand how others think the greed only system is unfair it allows everyone in the party equal chance at getting the drop at the end. That seems fair in my eyes. I have also yet to win anything, but I also mostly only do it once and move on. I get the intention behind the change.
    "I dunno y u say it bad. evry1 can roll for it. 's all good. I no get anything cuz I only do eet once a wekk so idc, but I say it gud."
    In a nutshell. /s
    (1)

  6. #66
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Gotta love the "it doesn't affect me so there isn't a problem" crowd.

    Quote Originally Posted by Awha View Post
    I do not understand how others think the greed only system is unfair it allows everyone in the party equal chance at getting the drop at the end.
    Including individuals who can't even use the job, don't use the job, spent the majority of the run dead on the floor or afking by constantly initiating battles and initiating loot roles so they can't be kicked, people who refuse to perform the higher risk/difficulty roles like healers and tanks but still take immediate upgrades from the people playing those roles within that instance...
    It's true you could've suffered from some of those situations before, but the odds of that happening were much smaller. Right now, about the only way in which is is fair is how many people you run the risk of rolling against. That is to say - everyone's equally screwed. It is fair in the sense the probabilities are now equal for everyone, but it fails every other definition of the word.
    (9)

  7. #67
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Mahrze View Post
    snip . . .
    Quote Originally Posted by BillyKaplan View Post
    Snip . . .
    Maybe I am just an odd ball, but as a tank I personally never understood why in a PUG I should get better chances over another player for getting a piece of gear, it was a group effort so in my eyes it is only fair in the entire group has a chance to roll on the item at the end. Sure it might not be fair to individual players, but it is fair for the group as a whole, since as you said everyone has an equal chance at the item.

    Might just be me, but it seems Mahrze is fairly hostile and while my English is not all that great I do not think my post warranted such a flippant reply. It is what it is though.
    (1)
    Last edited by Awha; 06-03-2018 at 07:05 AM.

  8. #68
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Don't really see how all-greed is any more or less fair than fighting 7 other people for a shaft in Sigma for four weeks - only that Ridorana takes awhile and you can't focus a certain boss.
    Maybe every non-savage/ult raid should do the bolt/lens/spring/pedal/shaft thing then.
    (0)

  9. #69
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Awha View Post
    Maybe I am just an odd ball, but as a tank I personally never understood why in a PUG I should get better chances over another player for getting a piece of gear
    Then you need to reread my post because I listed some examples. For starters, the other players might not have the job unlocked, not to mention in a relevant level. You, however, do, proof of being on that job while in the instance. Why should they be given the same right to roll on it as someone who'd actually need the piece right now?

    it was a group effort
    Was it, though? Really? Healers in particular have it rough on the first weeks of 24-player raids. And you're saying that the self-same dps who spent most of the time dead has as much right to roll on the healer gear that dropped, despite it being immediate upgrade for the people who kept the party alive? Fair numbers wise. Otherwise, no, it's really not fair.

    so in my eyes it is only fair in the entire group has a chance to roll on the item at the end.
    And they do in every other piece of content - assuming the people with Need roles did not use them so the Greed roll initiates. It's not like people never manage to Greed anything with the Need button enabled.

    Sure it might not be fair to individual players, but it is fair for the group as a whole
    Ok see if you can follow this concept - a group is made of individuals.

    Quote Originally Posted by Jeykama View Post
    Don't really see how all-greed is any more or less fair than fighting 7 other people for a shaft in Sigma for four weeks - only that Ridorana takes awhile and you can't focus a certain boss.
    Like you said, it's much shorter. There can also be a debate about difficulty if only due to how many people are in the instance. Then there's the fact that in Sigma you have much less rng to fight because the drops are currency - you don't have to run it a billion times only to get to the last chest in the Lighthouse and see that your caster chest piece didn't drop. Again. And if you disband on Hashmel while you needed a top piece, which only drops from the 3rd and 4th chests? It's not even comparable when you think about it like that.
    (3)
    Last edited by BillyKaplan; 06-03-2018 at 07:24 AM.

  10. #70
    Player
    Seniade's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Seniade Auhelia
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by BillyKaplan View Post
    Was it, though? Really? Healers in particular have it rough on the first weeks of 24-player raids. And you're saying that the self-same dps who spent most of the time dead has as much right to roll on the healer gear that dropped, despite it being immediate upgrade for the people who kept the party alive? Fair numbers wise. Otherwise, no, it's really not fair.
    This was worse with the old system: http://forum.square-enix.com/ffxiv/t...90#post4019190
    I quite frequently saw players horribly under-geared using accessories to bypass the min item level, that didn't know how to play their alt class, just to skew the gear rolls in their favor.
    (1)

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