Ah, TBN...so incredibly controversial. I feel like most of the problems Dark Knight is facing currently can be directly or indirectly traced back to it. Perhaps I shouldn't be surprised then, that those most satisfied with Dark Knight currently are the biggest fans of this skill. I am not, however. It's a very cool concept that I like, but the implementation is maddeningly frustrating at worst, and feeling like it's missing something at best. I still feel Reprisal was a better fit for Dark Knight's skillset and wish they would have expanded on that instead of replace it entirely.

I personally feel with less spammy and dumbed down Dark Arts, TBN being reworked into something a bit less frustrating, and a little bit more damage overall, I'd be satisfied with Dark Knight for the rest of the expansion.

Of course, some kind of Souleater function out of Grit, Blood Price/Weapon being unlocked, Syphon Strike's silly dark arts effect being removed and shuffled into more Dark Passenger usage, some kind of knockback prevention or increased range for Plunge, Living Dead being less obtuse, all these would be kind of wishlist stuff but give me the aforementioned 3 things and I'd be alright with whatever place Dark Knight falls in the tank balance shenanigans until 5.0.