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  1. #9
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,040
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    A story without drama is scarcely a story at all, and a story's drama tends to be entwined with its protagonist(s). Ergo, any Warrior of Light really isn't having a particularly easy and care-free time of it.

    They're thrown into harsh situations with little understanding. They struggle to get stronger and improve and master their circumstances. They fear that any failure will cause it all to unravel and face constant anxiety over what comes next. Things they care about - often among the only things they have left - are taken from them. They consciously accept that they will be one of the few people losing a lot for the sake of everyone not losing as much, anymore. It's hard, it's lonely, it sucks. Their only consolation aside from the outcome is how meaningful the journey and the relationships formed thereon were. "Better to have loved and lost" etc. etc.

    And then a dimension hopping doofus shows up and makes things needlessly difficult for them for an often arbitrary and unrelated reason.
    Of course said doofus wouldn't see their cheerful side, lol.

    Also I second not taking mobile spin-offs too seriously. Mobius's lore is that all Gilgamesh are the same Gilgamesh, and that's its lore because it's a cross-over nostalgia grab. Ditto Dissidia. It's not automatically canon to every other game because of that; some games that might be thematically consistent with, some games it might be outright irreconcilable with, and for most it's just not ever going to come up, lol.

    Seems like a limited-omniscient lampshade projected onto him by the writers as a wink-nudge for the players first, and everything else second.
    (14)
    Last edited by Anonymoose; 05-31-2018 at 01:06 PM.