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  1. #11
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Snipplwits View Post
    Any other FFXI junkies that would love to see the return of long hour pop HNMs? i think it would be an awesome asset to the Version 2.0 and give the game a bit more difficulty and more "LOOK AT THE AWESOME GEAR I HAVE" feel to it.
    Well although i agree that we should have HNM's and gear harder to get some of us dont have the time that we had in FFXI anymore, so i would like the best of both worlds maybe having to farm the items from several NM's to pop it and have long reset time for the HNM's and of course extreme difficulty to kill it, so after killing your HNM you have to wait at least 24 hrs to pop it again, so even casuals can have their chance to kill it and get what they need but having to put some effort.

    Maybe hardcores will be killing the HNM every 24 hrs and casuals 2 times per week so will be balanced.
    (0)

  2. #12
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Snipplwits View Post
    Any other FFXI junkies that would love to see the return of long hour pop HNMs? i think it would be an awesome asset to the Version 2.0 and give the game a bit more difficulty and more "LOOK AT THE AWESOME GEAR I HAVE" feel to it.
    I agree. People want choice, we should be able to have the choice of going after open-world legendary NMs known as HNMs just as much as others go for BCNMs/etc. - period.

    Quote Originally Posted by Raldo View Post
    I like the idea of rarity and pride, and yet I don't like the fierce competition and drama that long-spawn HNMs caused...

    If only there was a way to get the best of both worlds.
    The "fierce competition"? Competition is always a good thing. Drama caused nothing unless you chose to be part of it.
    (0)

  3. #13
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Drama is inevitable in the groups that have the resources to take on these challenges.
    (0)

  4. #14
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    No thanks. I would rather they just make them harder to kill.

    I don't want to be forced to stay up til 3 am to camp some Stupid NM just so i can be in a half decent LS.

    There are better ways to promote competition than to have a Fastest Claim Contest.
    (1)

  5. #15
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Why the ppl that want HNM can't have it? IF u are fine with doing instance stuff and item pop nm do that and don't do the HNM. Isn't this a game with options? i'm up for having them and if there are ppl that don't want it well then don't do them...
    (1)

  6. #16
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Myrhn View Post
    Why the ppl that want HNM can't have it? IF u are fine with doing instance stuff and item pop nm do that and don't do the HNM. Isn't this a game with options? i'm up for having them and if there are ppl that don't want it well then don't do them...
    the post died i guess, but is not fair leaving people out of some content just because they dont have the time you have, instead they should make content that is accesible to all but hard to finish, if they put a timer for you like the primal fights of 24 hrs and you need to farm items to pop the HNM's if you are a hardcore player you'll be doing the HNM every 24 hrs without having trouble with RMT's and casual players will do that 2-3 times per week, so at the end is hard to get because all the farming and hard fight the HNM gives, by the way they should do those items consumable if you lose or win, or they can make the repop timer last the same even if you lose or win.

    At the end people will cry for being so hard and SE will make it less painful, (hopefully not)
    (1)

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