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  1. #1
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78

    What if the new expansion doesn't a healer or a tank

    I wanted to get people's opinions on how they would feel if the new expansion doesn't have either a healer or a tank. They talked about not doing two jobs again so we will most likely only get two jobs. We know that SE loves DPS because that is a popular role. Also after seeing Geomancy they could easily make this a DPS job. So I feel like I could add in another DPS. With this in mind how would feel if we only received two jobs and it was just healer/dps or tank/dps combo?

    I can't see them leaving one out because the other group would be extremely mad, because that would make two expansions without a new job. I also don't see them giving a new dps. I personally would be extremely disappointment if we don't get a healer/ tank.
    (2)

  2. #2
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,385
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Its very interesting. Although they said the numbers didnt rise in healer in tank population, I think the contrary was the numbers didnt rise as high as they would like. I was a SMN main all through 2.x until DRK was announced and went PLD towards the end of 2.x just for the class and ended up being a tank ever since.

    They could only add dps job and I would be fine with that, especially considering the tank and healer balance that has happened since the start of 3.0

    But they do owe tank and healer players a new job. I think many people would be angry and upset if they released 2 dps jobs in the next expansion.
    (1)

  3. #3
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    I can say it seemed like the numbers did rise for a short period of time for the number of active healers/tanks shortly after HW hit. Likewise, I think that the number of DPS slightly rose for a time with SB only have 2 new DPS classes. In the end, I don't think it makes as large an impact as they expect since the people will always gravitate towards what has/can/will keep their interest/is most enjoyable to them. Even if they add 50 new tanks tomorrow, I don't think it will be as large an impact as would be needed after the initial "OMG! NEW CLASS TO TRY AND MAX OUT!" subsides.

    As for how I would feel, I would just feel like I have more to learn than what I currently do need to learn, so it would keep me invested in the game.
    (2)

  4. #4
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,274
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    I would really like more tanks and healers. DPS is great, but honestly I feel like we're getting over-saturated with those types of jobs. Giving more tanks and healers would give people more options to try if they're not interested in the current offerings.
    (15)

  5. #5
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Why did they think numbers would rise? Did the playerbase get bigger? It's pretty big, but it's not like people are flocking to this game that would inflate the numbers. Most people who would play as a healer or tank are already doing so with the jobs we have. Since they have loot lockouts you can only realistically gear one job at a time, so you have to make a choice. More people choose DPS as a general rule.

    In fact, I don't play healer anymore because of the ridiculous DPS expectations. I leveled white mage because personally I like the class fantasy, but as far as queuing up with it? Maybe if there's a leveling healer bonus or I feel like AFK in raid roulette. That's about it. If I'm going to DPS I'm going to do it on Monk.
    (2)

  6. #6
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    If they don't, what will happen is early on there will be a flood of people playing the new DPS job, longer queues, and then it'll go back to the status quo.

    If they do, there will be wild balance problems and people will be told not to play X tank and Y healer.
    (15)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  7. #7
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Tridus View Post
    If they do, there will be wild balance problems and people will be told not to play X tank and Y healer.
    I'd rather just them focus on the 3 we got of both tanks and heals and really experiment/expand on them. rather than playing catch up balance. Its already silly with just 3 of each rn.
    (2)
    If you say so.

  8. #8
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    I'm fine with the tanks and healers we have now. There's only so many ways they can make holding aggro and healing your team interesting. The truth is, the people who aren't playing those classes now, likely won't because of a different flavor of tanking or healing being made available. People who don't like to tank or heal just aren't going to do it.
    (8)

  9. #9
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by LittleChickenNugget View Post
    I'm fine with the tanks and healers we have now. There's only so many ways they can make holding aggro and healing your team interesting. The truth is, the people who aren't playing those classes now, likely won't because of a different flavor of tanking or healing being made available. People who don't like to tank or heal just aren't going to do it.
    It's not about recruiting people to play a role they don't already play, it's about giving those of us who already do more options.

    SE designed themselves into a corner with the healer jobs so I don't think they'll be able to introduce a truly compelling new job in that space without sweeping changes to the combat system. I could see a new tank though- you're right in that there are only so many ways to hold aggro, but the flavor in how you do it matters. The flow and theme of the job are the most important ways to differentiate IMO. Healers have no flows, no combos, and play whack-a-mole with super powerful restorative spells due to the fundamental design of combat, so they are tricky to differentiate outside of SFX/VFX in this game. Tanks have more options available as they play more like DPS do with combos and OGCDs to weave in.

    I will lose interest altogether if I see no new healer job in 5.0, but I can see them doing DPS/Tank at least.
    (19)

  10. #10
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by LittleChickenNugget View Post
    I'm fine with the tanks and healers we have now. There's only so many ways they can make holding aggro and healing your team interesting. The truth is, the people who aren't playing those classes now, likely won't because of a different flavor of tanking or healing being made available. People who don't like to tank or heal just aren't going to do it.
    I agree, I'm completely fine with the tank and healer roles we have now. Speaking as a healer main I'm also worried on the flip side of things of dps players that will never be interested in playing tank and healer roles. I'm worried if they release a new tank and healer they would be grossly buffed in an attempt to coerce current healer and tank players to try them out and creating another meta of "you need to play x tank and y healer for this content type" and all the joyful balance and re-balancing issues that would sure to follow later
    (0)

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