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  1. #1
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Rydin View Post
    Says who? Every Yarzon is weak to fire. Every Marmot is weak to water. These are facts that have been tested ad nauseum.
    Every monster has been tested? Are there really none with more than one elemental bias, or no bias at all? Do the assassins and pirates that look like player characters have elements?

    Quote Originally Posted by Rydin View Post
    I mean, there could be, I guess ... but right now there is not even any defense for non-elemental magic
    You can't really refute that
    Magic evasion could be considered defense for non-elemental magic, but I'd be lying if said that I fully understood what magic evasion does.

    I completely agree with your sentiments, but I'd like to believe (perhaps foolishly, after all we've been through with FFXIV) that the capabilities for monsters such as the ones you suggest can exist, and if they're impossible currently, I hope it's in there by 2.0. I think the main problem right now is that the zones are all so large and bland that there's no reason for mobs to be strange or unique. I hope with 2.0 we will see themed zones, such as a place that rains or snows all the time, and that will give them reason to vary the mob elements.
    (0)

  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Raldo View Post
    Every monster has been tested? Are there really none with more than one elemental bias, or no bias at all? Do the assassins and pirates that look like player characters have elements?


    Magic evasion could be considered defense for non-elemental magic, but I'd be lying if said that I fully understood what magic evasion does.

    I completely agree with your sentiments, but I'd like to believe (perhaps foolishly, after all we've been through with FFXIV) that the capabilities for monsters such as the ones you suggest can exist, and if they're impossible currently, I hope it's in there by 2.0. I think the main problem right now is that the zones are all so large and bland that there's no reason for mobs to be strange or unique. I hope with 2.0 we will see themed zones, such as a place that rains or snows all the time, and that will give them reason to vary the mob elements.
    Your last paragraph actually completely captured what I was feeling... I am not saying we'll never see these things.. its more of a plea that they are apparent in 2.0

    fingers crossed
    (1)