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  1. #1
    Player
    Rydin's Avatar
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    Mar 2011
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    Gridania
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    2,821
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    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Raldo View Post
    I started reading and you seemed to be spouting facts that had no basis that I'm aware of. At that point, I stopped reading. What is considered "long" may be up for debate, but I can't read your whole post in my browser without scrolling, so...

    "Every mob encompasses one element" - says who? That's kinda the crux of your arguments, and I don't even know where you're getting that 'fact'.
    Says who? Every Yarzon is weak to fire. Every Marmot is weak to water. These are facts that have been tested ad nauseum.

    Quote Originally Posted by Raldo View Post
    Point of contention 3 -- Who said there'll never be a fire yarzon?
    I am not saying there will never be. I can see where you got that. My bad, It was more of a satirical assertion. I am absolutely hoping we see these

    Quote Originally Posted by Raldo View Post
    Point of contention 4 -- Who said there are no (or will never be) elementless mobs?

    I agree where you're coming from if what you say is indeed true, but unfortunately it is the facts that I question.

    Congrats though, you got me to read your post.
    I mean, there could be, I guess ... but right now there is not even any defense for non-elemental magic
    You can't really refute that
    (2)

  2. #2
    Player
    Raldo's Avatar
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    Jul 2011
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    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Rydin View Post
    Says who? Every Yarzon is weak to fire. Every Marmot is weak to water. These are facts that have been tested ad nauseum.
    Every monster has been tested? Are there really none with more than one elemental bias, or no bias at all? Do the assassins and pirates that look like player characters have elements?

    Quote Originally Posted by Rydin View Post
    I mean, there could be, I guess ... but right now there is not even any defense for non-elemental magic
    You can't really refute that
    Magic evasion could be considered defense for non-elemental magic, but I'd be lying if said that I fully understood what magic evasion does.

    I completely agree with your sentiments, but I'd like to believe (perhaps foolishly, after all we've been through with FFXIV) that the capabilities for monsters such as the ones you suggest can exist, and if they're impossible currently, I hope it's in there by 2.0. I think the main problem right now is that the zones are all so large and bland that there's no reason for mobs to be strange or unique. I hope with 2.0 we will see themed zones, such as a place that rains or snows all the time, and that will give them reason to vary the mob elements.
    (0)

  3. #3
    Player
    Rydin's Avatar
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    Mar 2011
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    Gridania
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    2,821
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    Nyris Reach
    World
    Jenova
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    Lancer Lv 50
    Quote Originally Posted by Raldo View Post
    Every monster has been tested? Are there really none with more than one elemental bias, or no bias at all? Do the assassins and pirates that look like player characters have elements?


    Magic evasion could be considered defense for non-elemental magic, but I'd be lying if said that I fully understood what magic evasion does.

    I completely agree with your sentiments, but I'd like to believe (perhaps foolishly, after all we've been through with FFXIV) that the capabilities for monsters such as the ones you suggest can exist, and if they're impossible currently, I hope it's in there by 2.0. I think the main problem right now is that the zones are all so large and bland that there's no reason for mobs to be strange or unique. I hope with 2.0 we will see themed zones, such as a place that rains or snows all the time, and that will give them reason to vary the mob elements.
    Your last paragraph actually completely captured what I was feeling... I am not saying we'll never see these things.. its more of a plea that they are apparent in 2.0

    fingers crossed
    (1)

  4. #4
    Player
    Umo's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
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    799
    Character
    Umo Heima
    World
    Ragnarok
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Rydin View Post
    right now there is not even any defense for non-elemental magic
    I don't understand this sentence, could you please explain it a bit further? I mean, magic on FFXIV is related to elements, isn't it? Regarding Eorzea's physics, I feel that "non-elemental magic" is a contradiction itself.

    On a side note, for Point of Contention 1, I'm not an expert on this matter (that's for sure...) but there are Astral & Umbral mobs, am I wrong? That means combination of 3 elements on the same mob, right?

    Once more, I could be absolutely wrong, so please forgive me if that's the case...

    PS. Take into account that I fully understand your point and your whole suggestion/request.
    (0)
    Last edited by Umo; 02-02-2012 at 08:48 PM.
    English is not my mother language. I'm trying to do my best, so please don't be rude...

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  5. #5
    Player
    Rydin's Avatar
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    Mar 2011
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    Gridania
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    Nyris Reach
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    Jenova
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    Lancer Lv 50
    Quote Originally Posted by Umo View Post
    I don't understand this sentence, could you please explain it a bit further? I mean, magic on FFXIV is related to elements, isn't it? Regarding Eorzea's physics, I feel that "non-elemental magic" is a contradiction itself.
    Non elemental would be magic that has no elemental affinity
    Bahamut's super attacks are always non-elemental magic
    I'm not sure if that would even fit in with the lore though?
    Deaspected crystals have had all elemental energy (and conversely all of their power) drained.
    Perhaps a good non-elemental magic compromise would be just the opposite?
    An attack that used all elements equally
    It would be all-elemental or maybe equelemental (I just made that up)
    Ultima would be a good example of this

    Quote Originally Posted by Umo View Post
    On a side note, for Point of Contention 1, I'm not an expert on this matter (that's for sure...) but there are Astral & Umbral mobs, am I wrong? That means combination of 3 elements on the same mob, right?

    Once more, I could be absolutely wrong, so please forgive me if that's the case...

    PS. Take into account that I fully understand your point and your whole suggestion/request.

    As it stands... there are no "Astral" or "Umbral" MOBs... (or spells anymore, for that matter).

    (This is gonna be weird but I always remember it by Astral being the elements you couldn't put in a bottle, and Umbral being the ones you can)

    Astral was/is Wind, Fire, Lightning
    (And please... no fart in a bottle jokes)

    Umbral is Earth, Water, Ice

    So if you have a Wind MOB... you'd want to use Ice... he'd be strong against Wind or Fire (depending on the elemental theory you subscribe to)
    Using Umbral, You have Ice, which he is weak to, and earth & Water, which do normal damage, so Umbral would work well on this MOB

    But no MOBs are actually Astral or Umbral... I hope they will be in 2.0
    (0)