In this part of XIV's life, which would you say is more important: Retaining older/veteran players or gaining new players? (You can only choose one >w> )
In this part of XIV's life, which would you say is more important: Retaining older/veteran players or gaining new players? (You can only choose one >w> )
When it comes to PVE mounts, such as the ones from extreme trials, those are made available to the general public over time by adding echos, token exchange, and being carried through unsync as power creeps up. This allows top players to have exclusive mounts to show off for a while, while still letting newer/casual players catch up eventually. But for PVP feast mounts, there doesn't seem to be a way to get them ever again if a person didn't qualify, or wasn't able to play, at said time.
Are there any plans to put older PVP mounts (over a year old) back into the feast rewards (in addition to new prizes), or maybe by requiring a ton of wolf collars/marks for exchanging?
Squintina's Comprehensive Controller Guide:
akhmorning.com/resources/controller-guide/
Rival Wings Revival Discord:
discord.gg/pvprevival
Egi Glamour? Ramuh, Shiva, Leviathan? Anything?
Mystaria of Hyperion:
Are there any plans to continue the Tataru & Wedge possible romance storyline? Since HW, we havent seen any continuation on it. It would be very nice to see a Final Fantasy Wedge be allowed a happy story outcome.
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Mystaria of Hyperion:
With the expansion of housing furniture. Can we see an increase in outside furniture allowance? Also the balcony of large houses, any update if it can be made to use that door sometime?
Character: Doom Lion
World: Omega
Can we have a feature that allows us the change the color and visibility of Free Company members nameplates the same way we can for players on our Friend List?
can we get the choice for estate teleportation added to the submenu when you're looking at people from the linkshell list? I prefer finding my friends on there rather than going to the friend list.
With the current game design when you create new contents you simply move the players from content A to content B with content A being left and forgoten, will this trend continue, are there no plan on creating place/location where players will always find a reason to visite?
Places like the original 3 cities state are ghost town, Revenant's Toll/Idyllshire shared the same fate etc.
Common sense is not so common anymore.
Will you reduce the size of enemies, they are getting larger and larger and now become problematic when the need to see the ability animation arise. Compared to FFXIV version 1.0 the enemies size are now seems to tripled in size.
Common sense is not so common anymore.
Will you create the environment scale to a proper size, as it stand many places are made to look much larger than the player. For example, windows that are much bigger than the player.
One clear example of this is Haukke Manor, you can clearely see the jail cell have very large gap between the cell metal bar that the player seems to be able to just walk through them.
Common sense is not so common anymore.
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