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  1. #1
    Player
    Sukocat's Avatar
    Join Date
    May 2018
    Posts
    21
    Character
    Ro Lyehga
    World
    Balmung
    Main Class
    Red Mage Lv 63
    While I understand people's frustration over not getting the plot they want due to someone relocating into it before the timer is up; I don't really sympathize with that position at all.
    Well, that's the thing. Most people still trying to get a plot are, at this point, just trying to anything, -something-, and they wait around for exorbitant amounts of time for it. However, it's one thing when someone relocates to a plot because it's the plot they've been waiting and have the money to relocate to it. It's quite another when players are obviously doing it to purposefully make those people have to wait even more time, or for the purpose of selling their relocation to someone else. And, btw, you can make a LOT of money selling your plot still via relocation. I've seen posts (and not even on Balmung, though Balmung will fetch premium price) for 20mil or more just for a plot in the -Goblet-.
    (1)

  2. #2
    Player
    Sukocat's Avatar
    Join Date
    May 2018
    Posts
    21
    Character
    Ro Lyehga
    World
    Balmung
    Main Class
    Red Mage Lv 63
    And if you bothered to read my post...you'd see I suggested transferring to a non-congested world.
    Oh yeah, let me address this one too. This is a BS line of reasoning, and very unrealistic to tell anyone. That's like me telling you "Don't like your life? Go get another one". Because that's basically what most anyone would be giving up leaving their home server to go to a non-congested one. We have friends, people we -like- playing this game with on our home servers, and we actually LIKE being there regardless of how congested it gets. You don't just up and throw that away. Well maybe -you- do.
    (4)

  3. #3
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sukocat View Post
    Oh yeah, let me address this one too. This is a BS line of reasoning, and very unrealistic to tell anyone. That's like me telling you "Don't like your life? Go get another one". Because that's basically what most anyone would be giving up leaving their home server to go to a non-congested one. We have friends, people we -like- playing this game with on our home servers, and we actually LIKE being there regardless of how congested it gets. You don't just up and throw that away. Well maybe -you- do.
    And yet you obviously are ignoring the obvious and propose fixes that would break things for the rest of us.
    Get off your pedestal and start thinking rationally..and you may get somewhere.
    (1)

  4. #4
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by NephthysVasudan View Post
    And yet you obviously are ignoring the obvious and propose fixes that would break things for the rest of us.
    Get off your pedestal and start thinking rationally..and you may get somewhere.
    In almost every single post you make in this forum you're incredibly aggressive and insulting. This thread isn't about not being able to get a house on Balmung, it's about a broken relocation system, and this system can cause problems even on underpopulated servers. But since you obviously have zero reading comprehension and would rather behave like a prepubescent troll to everyone instead, you wouldn't realize that, I guess. Does it feel nice to be talked to like that?

    Quote Originally Posted by NephthysVasudan View Post
    And this proves what? All I see is a failure to go locate the plot and buy the one that was left behind.
    This is how I can tell you don't understand what the problem is or even how the system works. The plot that's left behind will be on a timer as well...meaning they can camp on that plot also and once again have it relocated to on them...then go to that plot and have it happen again...etc.
    (3)
    Last edited by Elamys; 06-01-2018 at 02:38 PM.

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  5. #5
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Elamys View Post
    In almost every single post you make in this forum you're incredibly aggressive and insulting. This thread isn't about not being able to get a house on Balmung, it's about a broken relocation system, and this system can cause problems even on underpopulated servers. But since you obviously have zero reading comprehension and would rather behave like a prepubescent troll to everyone instead, you wouldn't realize that, I guess. Does it feel nice to be talked to like that?

    This is how I can tell you don't understand what the problem is or even how the system works. The plot that's left behind will be on a timer as well...meaning they can camp on that plot also and once again have it relocated to on them...then go to that plot and have it happen again...etc.
    Oh stop it. Nephthys is just being brutally honest on a subject thats been complained about continuously for YEARS.


    This timer is a direct result of the housing issue we constantly complained about.

    Now people are complaining over the timer that is mostly to discourage flippers, though clearly its not that effective.


    people now are locked to two house an account, which gives them the ability to move freely, which still thus leaves an empty plot behind. No matter how much someone relocates, there's still a plot left behind. Yes it IS on a timer you can be beat out on by either a relocator or someone who just happens to click the sign faster than you when the timer runs out. Either way you can be beaten by luck or timing. There's nothing you can do to change this. and the suggestions the OP has are not fixes. A fix would be forcing housing to be instanced or just adding more housing when wards fill (which funny enough we still have empty wards with houses sitting waiting to be bought), but neither of those are going to happen any time soon.

    I understand on more high pop servers housing is still an issue. But the fact of the matter is SE made these changes because of the common complaints about housing. They couldve done nothing and continued to let one person own a whole ward and flippers to run amuck and etc...
    (3)

    "Within each of us, the potential for great power waits to be released."

  6. #6
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Penthea View Post
    I find it hard to believe that there are players constantly transferring their plot location. That's a lot of money, never mind how doing this automatically stores most of your furnishings so you would have to refurnish again every time if you actually want to use your house. It's potentially an incredible amount of money and trouble. Not impossible but unlikely..
    I am on Balmung it was a thing, however the proposed fix is not a fix. My friend knows someone that got suspended for ranting about it in a bug ticket for cursing and overall using aggressive language to SE in regards to the situation.
    (0)

  7. #7
    Player
    Sukocat's Avatar
    Join Date
    May 2018
    Posts
    21
    Character
    Ro Lyehga
    World
    Balmung
    Main Class
    Red Mage Lv 63
    I am on Balmung it was a thing, however the proposed fix is not a fix. My friend knows someone that got suspended for ranting about it in a bug ticket for cursing and overall using aggressive language to SE in regards to the situation.
    Well, cursing and ranting directly to SE about it using strong language isn't ever a way to get one's point across. There's a tactful way an authority must be addressed in order to be heard. That said, you think my fix isn't a fix? How so? I'm also open to other options, like limiting the number of times a single player can relocate in a given time, like someone suggested earlier.
    (3)

  8. #8
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Another timer won't fix anything just like the current timers don't fix anything. The problem is the ward based housing implementation itself. It will never be able to provide all of the housing needed on the larger servers efficiently and will end up with an excess of housing on the smaller ones. Until SE develops a fully instanced based housing system that reflects the features available for today's ward based system players needs will not be met and server resources will be used inefficiently. SE does not need to totally abandon the existing system and could leave it running in parallel for those players that are willing to put up with the drawbacks. In fact if I could get a fully instanced house with full exterior that can be upgraded or downgraded at will with a main city entrance I would leave my dead ward in a heartbeat. I'm sure there are many other players who would do the same.
    (1)

  9. #9
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by Claviusnex View Post
    Another timer won't fix anything just like the current timers don't fix anything. The problem is the ward based housing implementation itself. It will never be able to provide all of the housing needed on the larger servers efficiently and will end up with an excess of housing on the smaller ones. Until SE develops a fully instanced based housing system that reflects the features available for today's ward based system players needs will not be met and server resources will be used inefficiently. SE does not need to totally abandon the existing system and could leave it running in parallel for those players that are willing to put up with the drawbacks. In fact if I could get a fully instanced house with full exterior that can be upgraded or downgraded at will with a main city entrance I would leave my dead ward in a heartbeat. I'm sure there are many other players who would do the same.
    I understand they want us to have that neighborhood feeling, but it no longer feels like a neighborhood when most of the houses are locked, have empty yards, and or you never see the owner around, like ever. And when you do see them, they usually ignore you as if you're a pest for waving at them. They might as well go to instance housing at this point. I think most people use housing for private isolation anyway.
    (5)

  10. #10
    Player
    Sukocat's Avatar
    Join Date
    May 2018
    Posts
    21
    Character
    Ro Lyehga
    World
    Balmung
    Main Class
    Red Mage Lv 63
    Another timer won't fix anything just like the current timers don't fix anything.
    I agree, and I'm open to proposing a different fix that would work better. However, the problem I'd like to have addressed isn't much to do with -me- getting a house at all, but rather the abuse of a system for purposes of griefing and personal gain that was never intended by SE in the first place. Relocation was meant as a means for those who already have a house to either change to a more desirable plot, or to a larger plot. When players start to abuse that system just to cause other players problems, or for the purpose of exploitation, then SE -should- step in. My proposal was originally intent upon putting a stop to griefing and exploitation, which is more widespread than simply my own server.

    Edit: typos
    (1)

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