Quote Originally Posted by NobleWinter View Post
Can you elaborate more on why Chain Stratagem is such a terrible idea?
It creates a problem where 2 jobs in a role have utility and one doesn't, similar to how WAR/PLD has aoe mitigation and DRK doesn't, which hurts them.
It singles out the only one that doesn't have access to such utility, except in WHMs case, it has nothing else to make up for this lack of utility now that AST is stronger than a WHM in personal DPS as well.

I know people love to say WHM has high heals as it's utility, but I can't stress enough that the fight design in this game makes this fact redundant. Every fight can be healed with any composition. SE specifically designed fights to meet this standard. So when you say WHM has better healing, you have to wonder how useful that actually is when it was already possible to heal everything without a WHM.