You can't quite compare every defensive ability from each tank, one by one, and say "hey WAR has more good abilities, he's better !". You have to look at the big picture. WAR has a lot of good abilities, but he lacks a good "on-demand" mitigation, as Inner Beast makes it lose tons of damage (forced to switch to tank stance, drop gauge on something else than Fell Cleave). WAR can't use Sentinel + Sheltron to reduce a hit by like 60%, nor reduce by 30% and have a 13k HP buffer on top of it.Conclusion - To me the WAR personal mitigation skills are quite a step up from the other tanks. Shorter CD's for similar or even better effects in most cases. If the WAR does struggle somewhere, it is in the magic damage reduction department, but this is partially offset by Holmgang, Vengeance, and Inner Beast.
Take apart, Vengence is very powerful, but compare it to Sentinel + Sheltron, or Shadow Wall + TBN, and it's not that overpowered.
From experience, playing the 3 tanks, PLD has the "weakest" personal mitigation. Sentinel is strong, but once that and Rampart are used, you're kinda naked for the next 90 seconds. You only have Sheltron to mitigate.
WAR on the other hand has to pair its cooldowns to make it really effective. Using only a Vengence on an Arm & Hammer in O7S is not really enough, unless your team helps you with a Palissade / Benison for example. What makes WAR so strong is that they can negate almost every tankbuster with Holmgang, and blow all the other mitigation abilities on AoEs, auto-attacks etc. WAR isn't OP because Vengence is 5s longer and boosts its DPS by like 0.5%.
On physical-only fights, DRK is a bit behind PLD, mitigation-wise. It has a weaker Sentinel, but with a shorter recast, and a 13k HP shield instead of a 28% mitigation on-demand block. But in magic heavy fights, DRK is near unkillable. And since most of the fights from both Delta and Sigma are focused on magic damage, DRK has the best mitigation out of the three tanks IMO.

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