Quote Originally Posted by Orhim View Post
So guys, what's your opinion about all this ?
In 3.x, WAR pulled first too.

The key in defining the pulling tank is asking "how can we minimize DPS loss from the use of tank stance?" If a WAR is in your party, they pull due to losing the least amount of DPS because of Unchained and Equilibrium. WAR simply MTs just because it's the most convenient thing to do, and people tend to follow the path of least resistence. If the WAR pulls first, and if he's surviving just fine, why swap? That said, if you as a PLD or DRK wish to MT, you can do so just fine if you establish wanting aggro after the pulling opener.

Currently, the tanks have enough cooldowns to deal with all tank busters sufficiently while in DPS stance and especially more so if you're swapping with your co-tank and making use of THEIR cooldowns, and smart use of shirk means there is no need to worry about aggro. This means there is very little use for tank stance outside of progression or picking up adds if your team can't/won't use their aggro management tools.

It's true that right now, DRK has the most powerful aggro generation through Dark Arts Power Slash while in Grit. However, since aggro isn't something to worry about, the question is still about who loses the least amount of DPS in doing so, so WAR is still the preferred puller. Now, if you're with a PLD, then DRK should pull first.