60 seconds is an entire phase, bypassing dozens of mechanics that could cause potential wipes on any of the savage floors, in addition to ultimate. Also adds up when you're farming casual content.
I think people are grossly misunderstanding my position here.
1). I am not advocating constant egregious over-healing, nor am I saying that it's fine to constantly be healing for 0s. Obviously not.
2). I am not saying that I do such a thing myself. Sometimes I throw heals where I'm over-healing by 50% or so, but meh. Sometimes I like to avoid even more wastes of time because of DPS dropping dead because they decide to eat the AoEs repeatedly. That or I just wanted a Medica 2 regen on before a damage phase.
What I *am* saying, is that it's not the end of the world if you get a healer who is nervous and is doing more overhealing than you'd like. I AM saying that a little overheal isn't THAT big of an issue.
And I'm saying the OP is perhaps jumping on a matter that's not really That big of an issue. I've yet to see a single healer that stands around and does nothing but spam heals on people who are full. I've not seen that a single time, so I wonder just how widespread this REALLY is.
@CreinCrein: Again people bringing up Savage when we're talking about Duty Finder.........
Last edited by Maeka; 05-30-2018 at 06:55 AM.
Then you missed the OP's point, which was less about new healers, and more about healer main players who do those things (and they do, I have encountered a number of them). It's a bit of a wash to say "it doesn't matter" because the personal contribution from a healer does matter, and players who are new to the role should try to practice it than be told by someone it's "unimportant" and then go onwards with that mindset and hinder themselves and potentially their groups -- even in normal.
And I'm saying the OP is perhaps jumping on a matter that's not really That big of an issue. I've yet to see a single healer that stands around and does nothing but spam heals on people who are full. I've not seen that a single time, so I wonder just how widespread this REALLY is.
@CreinCrein: Again people bringing up Savage when we're talking about Duty Finder.........
And yeah, sometimes keeping a DPS up is worth it. Sometimes it's not.
I've had plenty of healers out DPS the DPS players. I'd rather the healer keep that up and get around to picking up the dead guy when they get the chance to (or for a RDM to raise them, or a SMN). There are also plenty of tanks who pull more damage contribution than the DPS do, especially in DF/PF settings.
I'm not a good healer. I have a lot of bad habits on the class because I don't tend to main them, but I know plenty of people who main heal and are legitimately fantastic players in their own right. But, at the end of the day, even if you're talking about a new player who wants to improve, they should be given the tool to improve and not a "uh it's not important just spam medica."
And from some replies in this thread, there are a lot of people who think overhealing and doing nothing else is absolutely optimal when it's not in this game. If it didn't matter, or was negligible at best, the thread probably wouldn't exist.
( However, in Savage content and EX content which, I know this isn't primarily about, healer damage output matters a *lot* more and can be the difference between Enrage or not. Practice is built through the content that came before, one doesn't step into Savage and immediately change the playstyle they think is correct... thus, bad habits born from DF come into play).
@BourneEndeavor: I said "spot on" in comparison to the total time.
If someone said "It's about 2 gallons of fuel to get from A to B" and someone else goes "No, you're wrong, it's 3 gallons of fuel." and the first person goes "I was close!"...
If you were driving a motorcycle with a 5gallon tank then yeah. Person A is wrong.
If you're driving a car that has an 18 gallon tank, then yeah, 2 or 3 gallons, roughly same thing.
As far as it being "Ever Changing", I was changing it to account for different numbers thrown around "It's 2k. No, sometimes it's 2.5k. DPS can do upwards of 6k!" etc etc.
Except you were wrong by double your highest estimation. Using your own example, that would be someone saying "No, you're wrong, it's 5 gallons of fuel." That isn't close anymore, it's just wrong.
No, you're moving the goal posts. Jumping from 10 seconds to 45 is a quantum leap. I did yet another run where this time we kept our DPS at 1k. It still worked out to a longer run, and we contributed half as much effort as everyone else.As far as it being "Ever Changing", I was changing it to account for different numbers thrown around "It's 2k. No, sometimes it's 2.5k. DPS can do upwards of 6k!" etc etc.
I love how you just disregard about what I said about the varying times.
I wasn't moving the goal posts, I was re-calculating when others threw different numbers at me, get it right.
The "10 seconds" was just an example; the 15-45 came out of the napkin math. 30 falls within 15-45.
Not understanding why that's so hard to understand.
I also love how you chose to blatantly ignore this—and taking the 30 seconds (is that the value you are choosing to stick with now? Note that it coincides with the averages that were given you by myself), you were proven wrong again, because the run took 80 seconds—more than double. And still more if you decide to change this back to “30 seconds per healer”; and the run had better DPS than the first run.I love how you just disregard about what I said about the varying times.
I wasn't moving the goal posts, I was re-calculating when others threw different numbers at me, get it right.
The "10 seconds" was just an example; the 15-45 came out of the napkin math. 30 falls within 15-45.
Not understanding why that's so hard to understand.
Your “examples” are all wrong. Use actual data next time, not napkin math.
There is no “proper” way to overheal. Some amount of overheal is unavoidable because mistimings happen. But blatantly overhealing on top of regens already present, or spamming Medica II/Diurnal Aspected Helios (or spamming Medica/Helios/Cure III) when people do not need to be healed is a bad habit and should be avoided. People do not need to be at 100% health all the time unless there is a mechanic that requires such. Which none are present in the content you do.
Last edited by HyoMinPark; 05-30-2018 at 08:06 AM.
Sage | Astrologian | Dancer
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Hyomin Park#0055
Does it really matter to know what time it make the group earn? Dps contribution is dps contribution. Low or high values, that's still something in the ending results and will still be better than nothing.
Even if overall, healers are capable of contributing a lot more that what people can think.
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