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  1. #21
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by NephthysVasudan View Post
    snip
    Except if people aren't taking damage, or only the tank is taking damage, Medica II or Diurnal Aspected Helios are useless, and a waste of MP. If damage can be healed with just Medica/Cure III or Helios, there is no reason to throw HoTs on top of that. Why nearly double your MP usage for a spell that goes largely to waste?
    (9)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
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    Hyomin Park#0055

  2. #22
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,439
    Character
    A'ver Snow
    World
    Coeurl
    Main Class
    Pictomancer Lv 100
    Two dps are at 99% health, better medica 2.

    I only use it every 30 seconds to keep the buff rolling.
    (2)

  3. #23
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Gemina View Post
    <Good stuff>
    This pretty much...course I don't like the waiting till 50%...but then I've only seen that on Scholars...who are usually very experienced.
    (1)

  4. #24
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    Quote Originally Posted by HyoMinPark View Post
    Except if people aren't taking damage, or only the tank is taking damage, Medica II or Diurnal Aspected Helios are useless, and a waste of MP. If damage can be healed with just Medica/Cure III or Helios, there is no reason to throw HoTs on top of that. Why nearly double your MP usage for a spell that goes largely to waste?
    Medica II is a great preventive in terms of party wise regen when used correctly.
    Something people forget all to often. Obviously spamming it isn't going to help anyone.
    But Id rather be overhealed...than not at all.
    (1)

  5. #25
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by NephthysVasudan View Post
    Medica II is a great preventive in terms of party wise regen when used correctly.
    And the more proper use, in my opinion, would be to time it to hit as the damage does, not casting it pre-pull or when the only outgoing damage is on the tank. Timing it means you mitigate the brunt of the damage with the initial burst heal, and the let the HoTs top off the rest so that the majority of your ticks aren't wasted.

    Obviously spamming it isn't going to help anyone.
    Which is what the OP is advocating; he said don't spam it, don't use it as a substitute for another spell that could heal the damage easily for less MP, or for a single-target. He didn't say don't ever use it.
    (11)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
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    Hyomin Park#0055

  6. #26
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by NephthysVasudan View Post
    Medica II is a great preventive in terms of party wise regen when used correctly.
    Something people forget all to often. Obviously spamming it isn't going to help anyone.
    But Id rather be overhealed...than not at all.
    There is definitely nothing wrong with casting Medica 2 after the tank has fully established agro. Over healing via regen ticks is not as detrimental as over healing via gcd usage. On a single target like a boss, agro will not be an issue. However, if adds show up, or mobs join the fray during a trash pull that the tank didn't pick up, they will beeline you. So keep in mind that Medica 2 can work both for and against you in this situation.

    The bigger issue I have with Medica 2, and why I don't use it that much is because of its long cast time. It takes away your mobility, and healers are often targeted with scripted mechanics the tank can't do anything about. Combined with swiftcast, it is almost Godly and a viable use of it. Otherwise, Medica 2 is a VERY proactive spell, and its optimization requires knowing the fight in and out. WHM's have much better skills at their disposal in response to heavy damage.
    (1)
    Last edited by Gemina; 05-28-2018 at 01:03 AM.

  7. #27
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,216
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Gemina View Post
    I've yet to see a non-trolling healer use Medica 2 pre pull, and pre pull regen
    Quote Originally Posted by NephthysVasudan View Post
    It's bad enough I don't see white mages ever using Medica II (Never mind Esuna)
    I've had the opposite experience, I'd say 70%~ of the time there's a WHM in my party, they regen between pulls and pointlessly put up Medica II before boss fights. It's more common with "newer" healers, but I see it even among Savage players. I might be more aware of it since it's one of my pet peeves, though.

    Then there are the people who react to any incoming damage - be it ST, stack, tankbuster or even a DoT - with Medica II. It's like it's the only button on their keyboard. I'm not even sure they know Cure III actually exists. (This is especially common in 24-man raids.)

    Quote Originally Posted by MOZZYSTAR View Post
    Recently had a healer who spammed Medica I&II when no one was being damaged. They even used largesse (or whatever that healing boost is) when no one was taking damage and then spaming an aoe heal.
    There are situations where putting up regens in advance during a fight can actually be helpful though, e.g. heavy raid-wide in coming damage, or mechanics that cause the party to spread out of healing range.
    (2)

  8. #28
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lunaxia View Post
    Then there are the people who react to any incoming damage - be it ST, stack, tankbuster or even a DoT - with Medica II. It's like it's the only button on their keyboard. I'm not even sure they know Cure III actually exists. (This is especially common in 24-man raids.)
    Cure 3 is kind of eh now. Its higher mp cost for much higher frontloaded potency, but the 6 yalm radius means its only good for stacking. And now you get a bonus free heal whenever you aoe heal through plenary indulgence. WHM also has assize on a very short cooldown, so as an ability its sort of directionless now.

    You also have the issue where bosses simply don't damage that much, so medica 2's hot usually is enough to get people to full. C3 is useful for things like ahk morn, but its much more niche than it should be for WHM
    (0)
    Last edited by RiyahArp; 05-28-2018 at 02:09 AM.

  9. #29
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by NephthysVasudan View Post
    Medica II is a great preventive in terms of party wise regen when used correctly.
    Something people forget all to often. Obviously spamming it isn't going to help anyone.
    But Id rather be overhealed...than not at all.
    I'd rather be working alongside someone who would be more aware of when to use what tool in their kit, while understanding that they should work to minimize overall stress on others in the group (ie: threat generation/MP management/Assisting with damage output).

    I've had healers in Savage and EX just spam Medica II and heal unnecessarily. And also stand still, only, spamming various medica abilities and standing around doing nothing when not casting those two spells.

    The group still dies to damage.

    Sixty percent overheal is sixty percent of healing that did absolutely nothing worthwhile.

    My point being: If you're getting healed too much, you may as well not be getting healed at all.
    (5)
    Last edited by Alaray; 05-28-2018 at 02:22 AM.

  10. #30
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,216
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by RiyahArp View Post
    snip
    Well, you're implying they actually use Assize/ PI in these scenarios.

    C3 can be very useful for stacking mechanics in raids, especially with the heavy damage that usually occurs from half the raid not bothering, but most of the time they'll use 2 or 3 back-to-back Medicas instead and double the mana cost. Raid bosses in particular can deal a lot of damage, particularly when it's new content.
    (0)

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