I have seen premades win matches solely on kills/spawn camping in 24man matches, while ignoring outposts and drones in Secure :x
I have seen premades win matches solely on kills/spawn camping in 24man matches, while ignoring outposts and drones in Secure :x
Why keep feeding them kills? I mean unless its to spite the 3rd team for not coming to help, theres no reason to leave the spawn area if you know you're going to get ko'd immediately.
Its a good map because the secondary objectives are optional, rather than required to win like other maps, so they have to looked at in terms of risk/reward. Makes things more interesting and fun. Also doesnt seem anywhere near as likely to reward teams for avoiding combat as the other two maps (shatter being the worst offender here)
I hope they dont change a thing. Especially the cooldown on blank. Damnit SE dont take this from me >: (
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