But Aurum Vale is great.
We need more challenges I'm the game. Not less.




But Aurum Vale is great.
We need more challenges I'm the game. Not less.
http://king.canadane.com




It's indeed hard being right so often.
Look, AV is the place before you hit 50. It has dangerous areas teaching everyone not to do silly things. It has mobs that require a slight amount of thought into the pull order by the tank. An experienced one will know the tricks to get even ranged mobs to a safe place in melee distance. A healer with shields can make great use of them and negate a frogs draw-in. It has boss mechanics that must be tended to by everyone, meaning your DPS can't just face smash their keyboard and hope to get through.
Overall it isn't an easy run. An experienced group can make it much smoother though. That's the thing, AV teaches you to either be moderately good at the game and have a decent time, or be uh... of a lesser tier let's say, and cause misery to the entire group.
The point is, it's the perfect stepping stone dungeon before you hit 50, and can outgear other content with ease.
Saying it's a bad dungeon is giving it a disservice!
In 1.0 even the air was toxic. There was a berry you could eat to mitigate it. The achievement to get through the dungeon without eating was some of the most fun I've had.
http://king.canadane.com
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