Anyone tanking this notice that mobs dont really hit hard at all? I coulda gone the whole dungeon without grit/defiance AND with big pulls. Seems a little undertuned mobwise to me.
Not asking they make mobs hit super hard but surely this is a little too much in the other direction?
 
		
		 
			 
			

 
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			 Originally Posted by KageTokage
 Originally Posted by KageTokage
					


 
			
 
			 
			



