Take away thin air and give whm some kind of raid buff.....there would be howling for days
Take away thin air and give whm some kind of raid buff.....there would be howling for days
And moving is extremely important, since all DPS I have during moving is that of my DoTs. And depending on the fight, I have to reposition quite often. Yes, I would call that an advantage.Healer gcd clipping has a far greater impact on dps output than 10 seconds of damage-reduced lightspeed....before 4.3 I would almost exclusively use lightspeed to rez only.
Now it can be used to move or do gravity-bursts IF you have the mp to spare..still doesn't come cheap. MP is still a huge issue for AST...if anything you'd use lightspeed to conserve throughout a lot of fights.
Also, you act as if AST was the only healer who ever had clipping issues...
LS + malefic is one choice for short, infrequent mechanics....it can't be used like that on-demand.
Scholar and summoner are the only casters that can move freely without ever stopping their GCD.
Know how many choices WHM has? Swiftcast+Stone IV. End of list. Something you can also include on ASTs list, btw, so more choice to them in those situations.
Man, why am I even talking to you. It's not going through to you anyway, you don't even try to understand the problem it seems. Wasted time.
If you can't get me to believe there's a problem with WHM, how are you going to get through to the developers? I play all 3 healer classes and I think they're in a very good place right now with balance.
As someone who picked the game back up on SB launch after dropping it 2 weeks after 1.0 came out, I don't feel like WHM is entitled to the "highest DPS healer" position.
I'm not really sure I understand your stance. Currently, since 4.3 hit, in savage, AST pdps and WHM pdps are almost exactly the same around 75% and anything above 80% AST has anywhere between a 50 and 200 pdps lead on WHM. To which you need to add a minimum of 300rdps from ast cards, most likely an average of 500-600 rdps at 75%+, and a max for those top groups of 1k ish. This isn't just 50 dps we're talking about, it's a current huge lead in rdps for savage content. (this is compiled from about 55k parses over the last two weeks so this is not a tiny sample size either) : https://www.fflogs.com/statistics/21...unt&dataset=99 change the dataset at your leasure.
WHM is currently trailing heavily. It's comforting to see more parses for WHM that AST though. At least there's that.
Then what is its place in your opinion? If we cannot buff, nor can we put out the highest DPS numbers to compensate - tell what's the reason anyone should ever bring a WHM over SCH or AST?If you can't get me to believe there's a problem with WHM, how are you going to get through to the developers? I play all 3 healer classes and I think they're in a very good place right now with balance.
As someone who picked the game back up on SB launch after dropping it 2 weeks after 1.0 came out, I don't feel like WHM is entitled to the "highest DPS healer" position.
All three healers can push out enough healing to clear all content, so that is not really a viable niche. You need only so much healing, beyond a certain point it's all in vain.
So, what is WHMs place right now?
There is none.
Actually, from a purely logical point of view, it would be best if all WHMs would stop raiding on that job since that seems to be the only thing SE notices when it comes to healer viability. So no, there being more WHMs than ASTs is actually BAD since it implies there is no problem at all. (It would also likely lead to all the wrong things getting 'fixed' since SE showed time and again they got no effing clue about healer balance, but that's a different can of worms.)I'm not really sure I understand your stance. Currently, since 4.3 hit, in savage, AST pdps and WHM pdps are almost exactly the same around 75% and anything above 80% AST has anywhere between a 50 and 200 pdps lead on WHM. To which you need to add a minimum of 300rdps from ast cards, most likely an average of 500-600 rdps at 75%+, and a max for those top groups of 1k ish. This isn't just 50 dps we're talking about, it's a current huge lead in rdps for savage content. (this is compiled from about 55k parses over the last two weeks so this is not a tiny sample size either) : https://www.fflogs.com/statistics/21...unt&dataset=99 change the dataset at your leasure.
WHM is currently trailing heavily. It's comforting to see more parses for WHM that AST though. At least there's that.
Last edited by Yuyuka3; 06-03-2018 at 09:28 AM.
Ok, let's be honest here. WHM is just training wheels for AST.
JK....sorta. Whm has up to 3 HoT ticks, a much larger effective MP pool. PoM with a shorter CD than LS. A single target shield... BENEDICTION.
I'm willing to bet 70% or more Ultimate weapon world-first groups will have a WHM in their party instead of an AST. Why is that?
This is exactly how SE sees it I reckon. You joke but kinda not and you're absolutely correct. And ultimate world firsts will most likely have WHM for this very reason. Especially considering they seem to have made an easier dps check this time around.
Doesn't mean they totally screwed the balance over with this patch though.
Edit: There's also a part of me that thinks the changes to AST were to make it more desirable in the new ultimate so maybe we're both wrong and world firsts will be full of AST.
Last edited by EaMett; 06-03-2018 at 09:40 AM.
You didn't read a word I or EaMett wrote or else you would have brought up healing, and even took to insult the job. Get lost.Ok, let's be honest here. WHM is just training wheels for AST.
JK....sorta. Whm has up to 3 HoT ticks, a much larger effective MP pool. PoM with a shorter CD than LS. A single target shield... BENEDICTION.
I'm willing to bet 70% or more Ultimate weapon world-first groups will have a WHM in their party instead of an AST. Why is that?
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