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  1. #1
    Player
    AniCelestine's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80

    Icons of Botanist and Miner's HQ/Yield skills

    I've always wondered why the Botanist skill to increase yield has similiar styled icon as the icon for Miner's HQ chance increasing skill.

    Here's both side by side.

    Having recently come back from a half a year break and starting with gathering again, somehow I just constantly keep mixing up which's does which.

    Maybe it's just me but I like some consistancy in my icons, like basically all the rest of the icons has between the two classes. So why are the Yield/HQ chance icons different?
    (0)
    People need to remember that a healer's job isn't to heal HP
    but rather to prevent HP from reaching 0
    "Sent on Android device"

  2. #2
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,990
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    My solution to inconsistent icons has been to put everything in the same spot on my hotbar from one class to another. I dont need to know what the icon is if i can just hit the same button for the same effect.
    (1)

  3. #3
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    This is exactly what I do, and it isn't limited to just gatherers. For example, my 3 buttons for my PLD enmity combo are the same 3 buttons for WAR/DRK enmity combos, as well as their generic "flash" like abilities.
    (0)

  4. #4
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    this exactly. all dol /doh are set up the same way as they share skills. there is no real reason to let the skills just land where ever, however if you did do that then they should naturally align as they get the same skills at the same level.

    as pointed out there is other instances across the battle jobs where you can achieve this aswell and it basically makes it easier to switch between jobs and preform well as there basic rotations are int eh same place
    (0)
    strange awareness of ghosts that no longer haunt this shell.