I would love to get in new FATEs and class(job)-oriented FATEs.
Something like a town under siege where all roles would be asked to do their part:
Tanks would have to be the defense line and defend the townfolks.
Dds would have to stop the invaders (melee dps would have to be the front line, ranged and magic dps would have to eliminate as many as possible enemies coming so melee would just stop the rest).
Healers would have to do the healing throughout the battlefield.
Gatherers would have to go get special materials and food. Going through the battlefield would make them easy preys as they would automatically aggro mobs when walking around the battlefield carrying the materials and food.
Crafters would have to repair, build and craft what is needed with the materials gathered only.

And how about FATEs for gatherers and crafters?

That\\'s about it for now