I'd support this over bringing the Need button back, tbh. Token system would mean you could luck out and get the drop you're eyeballing "early", while still guaranteeing that after x amount of arbitrary runs you'd get the piece you were after, no RNG required.Raids do not require a need button...
You know what they need? A token system that kicks in when you do it enough times without getting loot.
Because being 220/450 for weekly tomestones on a character, with only Lighthouse and still not having even rolled on anything really making me dislike the new raid...
It's only easier if the rolls work in your favour. You could potentially see an item drop several times, be the only person in the group playing a class who can equip it but watch someone else get it instead.
The absence of a need button actually makes it more difficult to get loot because you are relying on rng for it to drop, rng for the hope that you won't be rolling against several people, and more rng to have a roll high enough to win.
It's easier if the class you're playing actually has impact on your priority for loot, given you end up being far more likely to get something you roll need on.
You could also gear you NIN without playing it through some combination of tomes, Eureka, Sigmascape normal, and dungeons. You could probably gear it high enough to run the lighthouse within a week without too much effort, so I'm not seeing why we need greed only for 24-man raids.
Everyone is saying this is squares way of making content last but for me it's going to do the opposite. Now that I know I'm rolling against potentially 8 other people, some of which probably don't even have that class levelled I'm far less likely to try farm for a specific peice / glamour.
I'm just gonna do the weekly, get my coin and be done with it.
Same. Usually I do SB group content on my lala alt too but the greed only in alliance raids has completely turned me off running them when I don't have to. I'm going to do it once a week for my weekly coin on my main and that's it.
I'm not even abstaining from doing extra runs as a form of protest. I really just don't want to put myself through the grief of watching gear I need go to someone else who may not even play the class at all, or watching drama unfold when it happens to other people. If I don't have to go to an unpleasant environment, I won't.
Maybe this maint is bringing the need button back??
Funny since even the JP players seems to be mostly against this change, and some are even saying that people should go into a content with the job they want to gear otherwise they have not earned it. So Yoshida using that as a reason seems to shot them in their own foot.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
From my point of view, greed only make me want to run the raid only once in a week.
Why I should bother going back there if the probability to getting the gear I want is so low?
No thanks, going only for the coin and that is it.
My ALT is a main healer and it kind of sucks to loose gear to someone who probably only needs the gear for faster ques but has not intentions only actually healing or tanking :/
Can I sign a petition that states "don't bring back the need button?" Cuz I'm really okay with this, I've come to terms.
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