Alternate methods of implementing this that would have been better:

- Keep need but lock it to all your 70s only - or at the bare minimum you have to have the class unlocked and a soul stone equipped
- Keep need, but allow someone to pick one other class at the start besides the one they queued as
- Keep greed, but have a warning if you click it and you're not on a class that can equip it so people aren't making dumb mistakes (they do this on a lot of vendor gear so the code already exists!)