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  1. #61
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    Yeah Sprint isn't needed... I danced around him and kept attacking at the same time on my SAM... no Sprint, no getting hit...
    (1)

  2. #62
    Player
    Pastahnak's Avatar
    Join Date
    Sep 2017
    Location
    Goblet (Ward 10: Plot 49)
    Posts
    419
    Character
    Pastahnak Popotonak
    World
    Famfrit
    Main Class
    Fisher Lv 80
    I still can't do this part idk what it is because the fast spamming of dispose seems to lag me a bit. I always pop Sprint and hug his ass but that last 2/3 still clip me and I always feel like I'm ahead of it. I'm obviously in the minority in this, but I'd at least like dispose to not flash so fast so I can see where it actually is instead of lagging.
    (0)

  3. #63
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ElHeggunte View Post
    You know, one thing that seems to get people killed is trying to outrun the beam after getting hit once which just results in getting wombo comboed into oblivion. If you can’t avoid it just get hit once and let the beam rotate past you (you might need to go opposite the beam a bit to make sure you’re out of the next pulse)—then you can resume following after it. Even with poor latency that should give you enough of a head start to avoid the rest even when he’s spicy.
    This! I always play healer so I usually use an aoe heal as im running around (medica 2 with swift, indom) because someone always gets hit...but you can at least top them off instead of ignoring healing.
    (0)

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