Well Tsukuyomi had fans. Spoiler dude had a gunblade. The swallow's compass had shikigami which are traditionally used by Onmyouji. That's also the japanese name for the mystic class.
Well Tsukuyomi had fans. Spoiler dude had a gunblade. The swallow's compass had shikigami which are traditionally used by Onmyouji. That's also the japanese name for the mystic class.
If we are going to Garlemald next expansion we are getting a gunblade class. I am betting since we got two DPS classes last expansion we are getting a tank and a healer this expansion.
The Gunblade "class" has been around for quite a while for Garlean NPCs, most notably Nero before switching to his hammer in the Omega quests and now a new character introduced in what is more or less the outro for 4.3 MSQ. And to some extent Regula from HW, but his's sword being a 2 hander had slightly different animations...
And for roles, they could always go back to having one of each role... If it does indeed involve Garlemald, the gunblade one could easily be the DPS class, for healer possibly Chemist. Since the Garleans aren't exactly able to use magic as stated in SB, they would probably have other means of healing.
For a tank, I dunno from Garlemald, but since Ivalice is a thing, maybe takee the Gladiator class from Tactics Advance and A2, rename it and combine it with Mystic Knight and make it a tank.
I think it will probably be a Gunblade class, mainly because
"Shadowhunter" had a unique stance for a gunblade wielder. Usually, Gunblade users just use the PLD unsheathe stance, but Shadowhunter has a completely new, unique stance that isn't shared with any other job. This implies that they have developed some assets for a new Gunblade class.
Here's his stance: https://i.imgur.com/1Fb8GIK.jpg
Last edited by Popotato; 05-27-2018 at 06:39 PM.
could you imagine how crappy that would be for melee classes? having to constantly chase the boss cause the tank is dashing in and out ? no thanks!Simple, when having access to a gunblade I imagine a ranged/melee hybrid playstyle: shoot x times; dash in; slash x times; jump-shot out; repeat.
This is impossible when playing a tank as you'd have to be upfront all the time. If you enjoy shooting at an enemy from point-blank range then sure, that's you. But if I have a gun I want it to feel like a gun and be as far away as possible when I shoot.
I personally think its dancer or geomancer. We are due for a new support/dps class.
I just really wish that existing classes could be branched off of. It would make things so much more interesting. Bard > Ranger --- Lancer > Tank --- Paladin > Healer. There is so much potential within the current system and I KNOW it will never happen. I can dream cant I!!!
Last edited by SinisterJoints; 05-27-2018 at 02:29 AM.
I honestly think if our next expansion isnt garlemald themed, then itll be jungle themed since we really dont have an area with that landscape yet and 1 new job will be some kind of animal tamer. My clues were from the Byakko storyline.
They already confirmed the storyline's direction for the next expansion, and Garlemald is next. The .3 patches are usually transition patches, and the events that unfolded after the trial all but screamed in our faces that we're going to garlemald.
Yoshi had said in a couple of interviews that plans for a potential third job for Stormblood included an eastern-themed spellcaster along those lines in the form of Oracle from FFT.
The x.3 patches aren't really for transition points so much as ending a primary theme established at the beginning of the current story. 2.3 ended the theme of the scions only standing opposed to the beast tribes with the last beast tribe primal at that time being quelled (Ramuh in this case). 3.3 saw the end of the Dragonsong War with the death of Nidhogg. 4.3 is no different to this tradition by ending the Doma story and thus ending the biggest chapter in the expansion.
When we want to know where the next expansion will be, it's the x.4 patches. Those are the real transition patches, as they close any key loose ends (Garlean threats to the three main nations in 2.4, defeating the Warriors of Darkness in 3.4) as well as providing insight into the next areas (Snowcloak and Shiva in 2.4, introduction of the Griffin in 3.4). Also, if we were just to beeline it for Garlemald, we'd be missing out on a few key places for story that could more adequately prolong the lifespan of the overall game (i.e. Thavnair, Nagxia, Sharlaya, Hingashi proper, Aerslaent and pretty much any area on a map of Eorzea that isn't Garlemald).
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