Of course I have a small sample size, only two day's worth, but does it seem as though Normal Raid roulette grants very little XP?
It cant be just time spent and first timer bonuses, right?
I do Trial Roulette and get Zurvan. We have first timers and the fight takes a very long time, maybe 15 minutes or so, we had many deaths, and I was solo tanking (other tank left when he saw it was Zurvan). I get 550k XP for the trial.
I do Normal Raid Roulette and get A11. It's 4 wipes, cleared on 5th try. It takes maybe 30 or so minutes, and I get 110k XP; it was significantly longer time in the raid than it was in Zurvan, for not even half as much XP.
This was about how much I got for A6 yesterday, too. This is extremely small XP compared to Trial roulette. At the worst Normal Raids are generally as difficult as Trials, though considering that Normal Raids, for the purpose of leveling, are exclusively Alexander Raids, they're significantly harder than the average Trial, like Steps/Ifrit/Titan/Leviathan/Shiva/etc.
Even considering duration of the raid and first timer bonuses, I still should have had as much from that A11 run as I did for Zurvan. It was 6/8 first timers for A11, and it took twice as long.
I'd love to commit to Normal Raid Roulette, I do like Alexander and I want to spend more time with it synced and getting the glamour, even if it isn't the dyeable Savage versions, but it's extremely difficult to justify doing so when I get less XP from a roulette than I do from a FATE.
Both were at Level 64 on Paladin, back-to-back, and I am excluding the Adventurer-In-Need bonus.