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  1. #32
    Player
    auritribe's Avatar
    Join Date
    Jan 2012
    Posts
    233
    Character
    Silent Protagonist
    World
    Hyperion
    Main Class
    Thaumaturge Lv 8
    None of the above.

    I want as much sandbox-y stuff as possible. Player housing, visible trophies, minigames, social activities.

    Golden Saucer, player arenas, player made cities, player generated content, forum wars in video game form(In other words, player drama having a visible effect on the gameplay.) .

    I want a game that won't force it's own linear path on me, and gives me as many options for things to do as I want.

    I'd prefer this as an endgame over raiding.

    I know what you're thinking: "That's not final fantasy though!"

    No, it's not. But that's not the point. I'm not saying that this has to be implemented to the degree I state above, but I think its a direction and a goal that should be on the to-do list.

    WoW did absolutely none of this, in fact they went out of their way to be the exact opposite. A server to an MMO player should feel like a home or a community, not a waiting room for raids.

    Put another way, compare what you see of Rift, Aion, Age of Conan, Warhammer Online, to what you'd see around the minecraft and gmod communities.

    A little animal crossing in an MMO won't hurt anyone.
    (1)
    Last edited by auritribe; 02-03-2012 at 05:33 AM.