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  1. #1
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    3,002
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Izyla View Post
    Something like this could be cool, but it would also mean many people baiting AoEs on your precious leylines and having to move out of them way more often :<
    If they wanted to make a change like that, theres an easy workaround. A BLM setting down Ley Lines causes a proximity buff(range similar to a bards maybe?) to nearby party members. Focusing the aether in the ground to allow for our speed boost leaves more ambient aether in the air and gives the team a determination boost or something(magic damage/healing up?). They arent overlapping us for aoes, but we still give an advantage that the party can use. IF they wanted to go that way.
    (0)

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    SAM could get an overhaul of third eye, allowing any party member in range who scores a 'dodge' to activate the effect for the SAM as well.
    (0)

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Both of these suggestions increase the general synergy of a BLM or SAM, imploring other players to stack with and support the selfish DPS, but do so without simply buffing potencies, instead providing QoL enhancements that make them more effective at what they do an enable them to perform better.
    (0)

  4. #4
    Player
    Osteichthyes's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    143
    Character
    Ashley Osteichthyes
    World
    Ravana
    Main Class
    Pugilist Lv 90
    As a SAM, what I would like to see is "Merciful Eyes" proc for Third Eye become an AoE and increase Third Eye's CD. It doesn't really heal that much and Third Eye isn't really that useful (most things you either straight out survive or straight up die on anyways), but by having this as an AoE heal now it can very slightly alleviate pressure off the healers during room-spam attacks. It isn't boosting power, but it is providing utility in preserving maybe 1-2 casts or allowing the healer to throw out an offensive spell or whatever.

    The last thing that SAM needs is anything that increases damage, or becoming reliant of anyone. It needs to have utility that is a luxury, but ultimately not a crutch. This would make Third Eye more useful and add more depth.
    (0)
    When you have lag, every action is an adventure.

  5. #5
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by miraidensetsu View Post
    Ley lines could also increase the Spellspeed (at a minor rate than the BLM) of anyone who teps there, incentivizing other casters to get near the BLM and futher incresing the pDPS of the healers.
    The problem with these kind of change is that it only grants rdps if you have the right comp. But because it can grant rdps, SE would end up beefing BLM to compensate.

    This is a bit like dragoon, their personal dps is lower because they can provide 300 to 600 rdps just with disembowel.

    Technically speaking, any buff that affect a specific amount of job does not promote raid diversity.

    A ninja with trick attack fits into any group, a dragoon with disembowel fits in a group with a least one ranged. (not a hard requirement I give you that)

    If you want to promote group diversity, removing weapon debuff is the first step.
    (1)

  6. #6
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,442
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rayo View Post
    we had a somewhat reasonable idea to increase the viability of selfish DPS jobs like SAM, BLM, maybe MCH is they decide to make it the selfish DPS of the ranged DPS jobs.
    How is MCH supposed to be a selfish ranged DPS job? Hypercharge and Dismantle are actually very strong utilities.
    (0)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  7. #7
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Caitlyn View Post
    How is MCH supposed to be a selfish ranged DPS job? Hypercharge and Dismantle are actually very strong utilities.
    I guess he implies that to make them selfish the idea is for those utility to go away
    (0)

  8. #8
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Caitlyn View Post
    How is MCH supposed to be a selfish ranged DPS job? Hypercharge and Dismantle are actually very strong utilities.
    Yup, however I'd like MCH to be a selfish dps range job. With bard as the ultimate support for alternative, there is really no need to have all job within the same category to be support jobs.

    With only 2 supportive skills, it wouldn't be hard to make the MCH the BLM of the range.
    (0)

  9. #9
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    The real problem with the meta is how much it's pushed despite 95% of the player base nowhere near the level of play where the meta really matters... anyone requiring meta comps for pugs is an idiot...
    (0)

  10. #10
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Okamimaru View Post
    The real problem with the meta is how much it's pushed despite 95% of the player base nowhere near the level of play where the meta really matters... anyone requiring meta comps for pugs is an idiot...
    I'd rather have a terrible nin or drg that does less damage than me and slightly buffs my dps with their poor cd timings than a terrible sam or blm that just does less damage than me.
    (2)
    Quote Originally Posted by Moogly View Post
    You are the living proof of the toxicity I am talking about.

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