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  1. #1
    Player
    greekgeek's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Teigar Whyteblade
    World
    Balmung
    Main Class
    Gladiator Lv 70

    Cross-World Linkshell Limit

    I liked and was excited for the cross world LS, but after finding there is a limit of one kind of disappointed. Was hoping to have 1 with friends that are different servers, moved for congestion and various stuff. And was looking forward to one for the people I work with as there are a dozen of us on different servers.

    I'm really hoping in the future we could get a couple of addition spots.
    (2)

  2. #2
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    We need more Cross-World Linkshells please. I had completely forgotten that statics could and would consume the only cross world linkshell spot we get for a static shell; thus limiting my chances of cross world communication :c
    (1)

  3. #3
    Player
    SXTC's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    520
    Character
    Guardian Angel
    World
    Cerberus
    Main Class
    White Mage Lv 100
    We need a linkshell that allows you to talk to friends even if they keep moving from one server to another (and show wich world they are on).
    Also the friendslist will need to be adjusted so you can sort your friends not only alphabetical but also according to the server they are on.
    (0)

  4. #4
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Hopefully the add more in the future, as well as increase the number of members it can have. I know that they said they were starting out small to test them and make sure they were stable enough. Mine seems to work just fine, so hopefully we’ll see an increase in the future.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  5. #5
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Having 1 as you being the master and lets say member of 3 others would be a good start.
    (2)
    (super serious)I don't know what to put here so I've put this here as a placeholder until I figure it out.(super serious)
    Recruitment code if you are starting out: FTB8JBQ5

  6. #6
    Player
    greekgeek's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Teigar Whyteblade
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by ruskie View Post
    Having 1 as you being the master and lets say member of 3 others would be a good start.
    I would be fine with that for sure. Just need to have more then 1
    (0)

  7. #7
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by greekgeek View Post
    I liked and was excited for the cross world LS, but after finding there is a limit of one kind of disappointed. Was hoping to have 1 with friends that are different servers, moved for congestion and various stuff. And was looking forward to one for the people I work with as there are a dozen of us on different servers.

    I'm really hoping in the future we could get a couple of addition spots.
    Most likely won't happen, the chat system is incredibly bandwidth heavy as it is. One chat message = same spikey load as opening your inventory. I imagine the cross-world processing itself is not unlike IRC, where each server is relaying the other server's chat traffic in a round-robin effort (Machine A -> Machine B-> Machine C -> Machine A (filtering out it's own messages.)) So each LS you're in doubles the bandwidth you receive. The game may not take up a lot of bandwidth by itself, but on the server side, but multiply that by the number of users on the server. Now with the cross world, you're multiplying that by every server in the data center. Like, I seriously hope SE moved the LS's to their own server for this, because it's almost a given that one very noisy cross world LS is going to crash the servers at some point. That's why they likely made it have such a low number to begin with.

    The cross-world LS are basically designed for Raider/Static groups. Enjoy cross-world PUG'ing? Add them to your cross-world LS if they/you have room.

    That said, SE probably should have put an expiry mechanism into the actual list, so that players who are not currently subscribed or haven't logged in in 30 days are dropped to "Hiatus" mode and thus opens up spots for more players who are online, just like how NN works.
    (0)