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  1. #1
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Brigandier View Post
    mobs would aggro within 1 second of appearing.
    Add 2 seconds of lag to it... and you got 3 seconds total.

    The problem is that all actions are calculated server-side, so for you it's one second, while for the server it's more like 3-5. I do agree they have to give us a bit more time to react, but imho it's a problem of lag...
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  2. #2
    Player
    Brigandier's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    212
    Character
    Vile Brigandier
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Soukyuu View Post
    Add 2 seconds of lag to it... and you got 3 seconds total.

    The problem is that all actions are calculated server-side, so for you it's one second, while for the server it's more like 3-5. I do agree they have to give us a bit more time to react, but imho it's a problem of lag...
    Lag is a moot point since the technical aspects of this make no difference, let the SE devs worry about it. The reality is freshly spawned mobs seem to aggro instantly. If there isn't a timer one should be added, if there is a timer the thing should be increased to the point it's actually noticeable.
    (0)
    Account deactivated. Holding out for Guild Wars 2.