Quote Originally Posted by DBelmont View Post
Maybe some of its potential mechanical aspects may be integrated into Gunbreaker, similar to how some of its potential anti-magic mechanics are part of DRK.
I think the anti gun/artillery angle will be in the job lore. But unlike DRK getting some extra mitigation via magic attacks with that cooldown of theirs that only affects magic damage (forget what it's called and they may have other anti magic damage mechanics I'm forgetting), I don't think the game really classifies 'mechanical' or 'artillery' damage the same way it divides physical and magical damage. So I'm not expecting to see it reflected in the job's abilities, but almost certainly in the lore given the name gun BREAKER I think.