I'll probably throw in some more detailed feedback later, but for now I just wanted to put that out there.
I'll probably throw in some more detailed feedback later, but for now I just wanted to put that out there.
I will say, I was a little bit let down by the 24 man content, but I think I'm more disappointed in the loot rule. There are a lot of nice story elements, and if you love XII and Tactics there are a lot of nice nostalgic things there.
ALSO VIERA NAME DROP. THEY ARE TEASING US.
Also disappointed in the lack of hair for PVE this round, which has not happened in any patch that I can remember.
The MSQ shines through though, The trial is GREAT. I love the start of the Namazu quests and I am excited for the new dungeon.
I will be on the edge of my seat to see how the UWU race in a couple of weeks though, and then I can't wait to actually have something I'll actually enjoy doing for more than a day when HOH comes out, and Pagos.
Time to get my crafters and gatherers to 70! ^^ I have all my DoW and DoM done, so I've been looking forward to having Namazu quests to help me catch up.
Last edited by Anarnee; 05-23-2018 at 03:09 AM.
The 24man raid itself was nice, the questline was obnoxious as hell. Know what I liked about Rabanastre? 2 cutscenes and BAM you're in the raid.
Not having to warp around all of Eastern La Noscea, talking to drunkards and homeless apes.
Everything else is nice. EX was great, way better than Byakko, add phase is a little long though.
I agree this quest line and the fish quests too much teleport here, teleport there and to change it up let's make a longer route you have to fly to before teleporting back. I felt like a rubber band. Other than that the MSQ story is good and teh new instanced content is as well.
I haven't even done the raid yet because those fetch quests took it out of me (plus I was focusing on gathering).The 24man raid itself was nice, the questline was obnoxious as hell. Know what I liked about Rabanastre? 2 cutscenes and BAM you're in the raid.
Not having to warp around all of Eastern La Noscea, talking to drunkards and homeless apes.
Everything else is nice. EX was great, way better than Byakko, add phase is a little long though.
I've notice they've put adds and transitions in the most recent primals. Methinks it's to discourage speed farming.The 24man raid itself was nice, the questline was obnoxious as hell. Know what I liked about Rabanastre? 2 cutscenes and BAM you're in the raid.
Not having to warp around all of Eastern La Noscea, talking to drunkards and homeless apes.
Everything else is nice. EX was great, way better than Byakko, add phase is a little long though.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
The main story is really great this time. The trial and the events around it were very emotional, and the ending/epilogue is intriguing again instead of being another "guess who's still alive this time!"
Ridorana was nicely balanced and all four fights seemed fun to me. The unlock quest was garbage though, what the hell happened there?
Namazu are the worst. The worst.
The story was great! Also playing as a certain elezen was a nice change!
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.