

calòl me crazy but I found a similarity just now between ridorana and the floating castle from FF1
In both case you ascended a tower to get to a floating city in the sky. the final boss of which was a dragon (well multiheaded one) also there was a a secret encounter with a warmech. Seems to me an obscure rfeference
Last edited by Remedi; 05-30-2018 at 01:26 AM.


If it was intended as a reference in that way, its likely 2nd hand then(14 references ___ which itself referenced ___). In 12 you enter the Pharos lighthouse at the ridorana cataract and climb up many floors(overcoming a variety of obstacles and a couple of their versions of primals/summons - including Hashmal and Famfrit) on your quest to retrieve a weapon to put you on equal footing with the primary antagonist. Yiazmat wasnt the final boss in this area, instead it was that games "ultimate hunt"/hidden super boss. Once you progressed the hunt sidequest to its end, the leader of Clan Centurio(a moogle named Montblanc) tasks you with killing this ultimate mark. You find it in a colosseum near the base of the lighthouse(fortunately it isnt spawned unless youre on the quest to kill it), and its 50+ million hp(keeping in mind that in the original version you didnt have normal attack options that could break 9999 damage) and super strong attacks make it a fight that can legit take several hours to defeat.calòl me crazy but I found a similarity just now between ridorana and the floating castle from FF1
In both case you ascended a tower to get to a floating city in the sky. the final boss of which was a dragon (well multiheaded one) also there was a a secret encounter with a warmech. Seems to me an obscure rfeference
On the other hand, in Tactics if you dive into the side quests you end up spending some extra time in Goug. The father of Mustadio(one of your teammates) eventually unearths a strange device in the ruins. On inspection, you find a symbol matching the Aquarius auracite. You find the aquarius stone later on in the story, and if you bring it back there a reaction happens that causes Worker 8 to reactivate after some approx 1200 years offline. It asks for orders, and Ramza tells it to dance - which it does. Then to test its fighting skill, he orders it to "dispose of" Mustadio. It demolishes him, and the scene ends with Ramza hurrying to get him a Pheonix Down. Most of that bosses attacks in this game seem based on his moveset from that game(i dont recall if his dance was similar or not).


I know that the reference was mostly ff12 and tactics, I'm just saying that the general direction of the raid is a rmeinescence of the mirage tower+ floating citadel dungeons from ff1.If it was intended as a reference in that way, its likely 2nd hand then(14 references ___ which itself referenced ___). In 12 you enter the Pharos lighthouse at the ridorana cataract and climb up many floors(overcoming a variety of obstacles and a couple of their versions of primals/summons - including Hashmal and Famfrit) on your quest to retrieve a weapon to put you on equal footing with the primary antagonist. Yiazmat wasnt the final boss in this area, instead it was that games "ultimate hunt"/hidden super boss. Once you progressed the hunt sidequest to its end, the leader of Clan Centurio(a moogle named Montblanc) tasks you with killing this ultimate mark. You find it in a colosseum near the base of the lighthouse(fortunately it isnt spawned unless youre on the quest to kill it), and its 50+ million hp(keeping in mind that in the original version you didnt have normal attack options that could break 9999 damage) and super strong attacks make it a fight that can legit take several hours to defeat.
On the other hand, in Tactics if you dive into the side quests you end up spending some extra time in Goug. The father of Mustadio(one of your teammates) eventually unearths a strange device in the ruins. On inspection, you find a symbol matching the Aquarius auracite. You find the aquarius stone later on in the story, and if you bring it back there a reaction happens that causes Worker 8 to reactivate after some approx 1200 years offline. It asks for orders, and Ramza tells it to dance - which it does. Then to test its fighting skill, he orders it to "dispose of" Mustadio. It demolishes him, and the scene ends with Ramza hurrying to get him a Pheonix Down. Most of that bosses attacks in this game seem based on his moveset from that game(i dont recall if his dance was similar or not).
In ff1 you climb the mirage tower to reach a trasport device which teleports you to the city of lufenians which is a floating citadel in the sky. The same happens here because once you reach and defeat Belias you are at the peak of the pharos and using the teleport teleports you high in the sky in the city of goug. After that you meet construct 7 which and then yazmat which can be mirrored to the presence of Warmech before Tiamath chamber.
It's probably a very obscure reference or just an happy ending






Bringing this over from another thread because it fitted better here:
I also wondered about this. I'm fairly sure she's a Midlander - might actually be the same face I'm using for my character? or compare Leveva from the AST quests - and I don't think the hairstyle is enough to judge same/different character from.
So it's possible that sometime between the end of ARR (where we see Igeyorhm as the blue-haired woman) and the end of HW (where we defeat her at the Aetherochemical Facility) she encountered Shadowhunter and that vessel was rescued.
Also the way that Shadowhunter has the masks 'stacked' on his belt means you can't see the second red mask clearly, so it *could* be Igeyorhm's. I'd have to check against the game again to see if there are any unique details visible.
Are we still using spoiler tags or has the time for it passed?



I just wanted to say that the Burn looks exactly what I imagined an aether-starved landscape would.
That said, Maxima stated only that they believed it was created by repeated primal summons and was already present when the Empire marched on Othard. That means it's plausible it wasn't; that something else created it, or that it's a natural phenomenon. That's pretty interesting.
Trpimir Ratyasch's Way Status (7.4 - End)
[ ]LOST [X]NOT LOST
"There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

I freely admit to reading way too into that.I just wanted to say that the Burn looks exactly what I imagined an aether-starved landscape would.
That said, Maxima stated only that they believed it was created by repeated primal summons and was already present when the Empire marched on Othard. That means it's plausible it wasn't; that something else created it, or that it's a natural phenomenon. That's pretty interesting.![]()
Thats true and if it was a primal or more than one why were they summoned and for how long that it can make such a big space so empty? (And lets not forget that the empire was already conquering the world before they saw that place so even if it were primals they just give the empire more reasons to tell their people why they are still at war with other nations.)I just wanted to say that the Burn looks exactly what I imagined an aether-starved landscape would.
That said, Maxima stated only that they believed it was created by repeated primal summons and was already present when the Empire marched on Othard. That means it's plausible it wasn't; that something else created it, or that it's a natural phenomenon. That's pretty interesting.
Little translation fun fact at the ship part of the MSQ:
In the German version the pirate leader and his second in command believed that Alisaie was her brother and were surprised that it was her. This was said as the last sentence if I remember it correctly and was kinda surprised that this was not part of the english version too.
Last edited by Alleo; 05-31-2018 at 06:30 PM.
I am curious if Alphinaud will get to ask about Gaius' mask and even notice it is his mask from back in 2.0.
I loved the way they revealed shadowhunter to be Gaius by focusing on his mask which only players who still remember 2.0 events will recognize.

RIP potion drinkers.
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