Machinist- love gun jobs in any game shame it's so unpopular and has a stigma of being bad/confusing to some people but I'll main it until the next calamity
Machinist- love gun jobs in any game shame it's so unpopular and has a stigma of being bad/confusing to some people but I'll main it until the next calamity





DRK - best background story (knights who would rather give up their shield and status to fight a corrupt system than be a part of that system), best quests, coolest weapons and animations, TBN, somewhat lag friendly gameplay (no random procs), flexible rotation, being a tank, nice cat mounts and the fast queue times.
Graphics
MSQ
Viper


Dark Knight.
Story is great, Sid is great, the thematics of the class and animations of the abilities are great.
Place it's in is not so great, but I'll play it anyway.
Black Mage because you blow stuff up, it has some crazy aoe if you know what you're doing especially when Foul lines up to use twice in a row. Plus we can use Flare 4 times in a row if we wanted, it's just not normally necessary.
Oh, and Aetherial Manipulation is the best skill in the game.
BLM first and foremost because I love being me a glass cannon and the story aligns only too well with my chara's RP settings.
AST because I like the versatility and the utility
BRD because I like the aesthetic and the bowmance between the NPCs gets me every time. Also hurray for no more bow-mage
Prior to SB... Monk. Bard and DRK were up there, but a speedy Monk (if lagging very little) was some of the best combat I'd ever played in any MMO. Modular control, macrorotation, constant repositioning, fairly high APM, and it all just flowed so well -- though not without proper prethought.
As of SB, most of the things HW Monk does right, Samurai does better than SB Monk. Now... on the rare day when whatever's changed between the swap to west coast US servers for NA and now isn't rocketing my packet loss... probably Ninja. Or Samurai. Speed Monk is decent, but sadly underpowered relative to its duller low-Skill Speed variant, which just makes the pangs of gameplay lost sting worse.
Dark Knight for the story and Samurai cuz its not complex to play


1) MCH. It just..."feels" like my character. While I prefer the HW incarnation it's still fun, and fits any composition. Also some of the coolest glamours
2) BRD. Technically my main now I guess, I love the extra emphasis they put on music, and flows really well in combat. I feel obliged to progress on it just because I know I'm objectively better at it than MCH though, and doesn't feel as chaotic to mess up on.
3) MNK. My original main prior to HW, still my favourite melee, love the pacing and heavy hitting animations like TFC and EF.
4) FSH. Because I've come too far not to keep a 100% Pokédex, and looking forward to the big fish in 4.3!
Last edited by Aeliott; 05-22-2018 at 05:09 PM.

Bump!!!...
SAM for the raw damage while being in the middle of everything not to mention most of their weapons don't look too ridiculous
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