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  1. #11
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Nice spot, I really do hope it's just a minor fix and not them removing stutter stepping. That really would be a case of dumbing things down a bit too much.
    (0)
    Last edited by Sebazy; 05-22-2018 at 04:15 AM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #12
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by HyoMinPark View Post
    and I would be pretty salty if they took that away from me. >.>
    I think a lot of us will be pretty salty if they take that away xP We find out tomorrow, I guess... Unless one of the community team, if you read this, would be kind (and brave) enough to clarify this for us?
    (0)

  3. #13
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Risvertasashi View Post
    Well... supposing SE did want to "fix" this... couldn't they add an interrupt-on-movement mechanism to the client?

    I suppose this will be something to test once the servers are back...
    This would be surprising because even if your client cancelled the spell, the cancel request would hit the server after the server calculated the damage and removed the HP. Also fixing this would mean no delay on benediction anymore, or any other instant. Synchronised server-client ticks. etc... It would be a huge overhaul and probably wouldn't just show up as a one liner in the patch notes.
    (0)

  4. #14
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Risvertasashi View Post
    Well... supposing SE did want to "fix" this... couldn't they add an interrupt-on-movement mechanism to the client?

    I suppose this will be something to test once the servers are back...
    Wouldn't any such mechanism be hackable, however?

    Granted, perhaps they could do a client sweep with every login like B&S does to verify the hackable components, and so move towards far more fluid-feeling gameplay... But hey, this is SE we're talking about.

    I really hope if any such implementation were developed, it would be to the starting of casts, to auto-cancel the cast if within its first 50% cast progress or so (client tracker) from client-tracked movement much like hitting Escape would. At that point there'd be nothing worth hacking; it'd just be a QoL bonus so that I'm not forced to drag the cast I wanted to cancel around for an extra half second before I can actually start my next one, while losing nothing from stutter-stepping.
    (0)

  5. #15
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Just to confirm, tested in game now.

    Slidecasting/stutter stepping still works fine <3
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  6. #16
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    I was playing around with Lightspeed and Gravity today just to see. My base cast speed for Gravity is 2.98s so it gets reduced to 0.48s with Lightspeed up. When I was running around and casting Gravity, I was interrupted about 10-15% of the time. Just something for other to consider if they're used to just running and gunning with a 3s cast time spell. I imagine if you hit a certain cast time it won't happen at all - I just don't know what that cast time actually is.
    (0)

  7. #17
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    I didn't feel any issue on WHM in the Lighthouse last night, and I was doing a lot of slide casting in there.
    (0)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  8. #18
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Is THIS what's been causing me to get Interrupted if I try to cast just as I'm stopping my movement? It just started with this patch.

    This is annoying as Hell and it has nearly caused the death of groupmembers in some battles I've been in recently. I'll be dodging some AoE, stop, cast and I get interrupted 0.10 seconds into the cast and if I don't notice right away, I'm wasting quite a bit of time healing.
    (0)

  9. #19
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Maeka View Post
    Is THIS what's been causing me to get Interrupted if I try to cast just as I'm stopping my movement? It just started with this patch.

    This is annoying as Hell and it has nearly caused the death of groupmembers in some battles I've been in recently. I'll be dodging some AoE, stop, cast and I get interrupted 0.10 seconds into the cast and if I don't notice right away, I'm wasting quite a bit of time healing.
    I've had this maybe once or twice in the last few days, it's annoying when it happens =(
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  10. #20
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Sebazy View Post
    I've had this maybe once or twice in the last few days, it's annoying when it happens =(
    Probably varies with pings (mine are 80-90 routinely), I get it 2-5 times per battle when it feels like being as annoying as possible. Usually when I'm about to cast Medica, yanno, when everybody needs a heal. Because of Course it would happen when I need AoE Heal Now.
    (0)

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