Mmm, I don’t think it means slidecasting... because slidecasting results from client-to-server latency, where as you move your character at the very last second of a cast and the server hasn’t registered the movement yet and the cast still goes through even though you moved... Makes me think they’d have to actually fix infrastructure for that... I’m not an IT expert so I can’t say for certain, but I don’t think it’s slidecasting. It would be really crappy if it was though.