
I agree, i think your philosophy would work if we had a support role and lowered the dps ceiling of jobs that are classified as such but raised the utility as compensation. RDM/BRD/NIN would all fair better if they we're apart of this sub categoryPersonally i consider Brd to bee too good, but not really OP or asking him to get nerfed, actually I'd rather have the game make other choices more attractive. Even encounters design should be used to impact meta, some jobs should have "THAT thing" that makes them shine, that something that could make you say "Dude, if I had come as a SAM/BLM we could have killed this so much faster". I know it's hard to make it happen, but frankly i'd rather SE takes their time to add layers to the combat, I'd rather not repeat what happened on wow with them removing all buffs to the point only your pdps matter (and some gimmick like Warlock gates). It make the game boring in my opinion
"This is what lights the darkness. A chance to make everyone happy!"
—Sora
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

