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  1. #1
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Personally i consider Brd to bee too good, but not really OP or asking him to get nerfed, actually I'd rather have the game make other choices more attractive. Even encounters design should be used to impact meta, some jobs should have "THAT thing" that makes them shine, that something that could make you say "Dude, if I had come as a SAM/BLM we could have killed this so much faster". I know it's hard to make it happen, but frankly i'd rather SE takes their time to add layers to the combat, I'd rather not repeat what happened on wow with them removing all buffs to the point only your pdps matter (and some gimmick like Warlock gates). It make the game boring in my opinion
    (0)

  2. #2
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Remedi View Post
    Personally i consider Brd to bee too good, but not really OP or asking him to get nerfed, actually I'd rather have the game make other choices more attractive. Even encounters design should be used to impact meta, some jobs should have "THAT thing" that makes them shine, that something that could make you say "Dude, if I had come as a SAM/BLM we could have killed this so much faster". I know it's hard to make it happen, but frankly i'd rather SE takes their time to add layers to the combat, I'd rather not repeat what happened on wow with them removing all buffs to the point only your pdps matter (and some gimmick like Warlock gates). It make the game boring in my opinion
    I agree, i think your philosophy would work if we had a support role and lowered the dps ceiling of jobs that are classified as such but raised the utility as compensation. RDM/BRD/NIN would all fair better if they we're apart of this sub category
    (1)
    "This is what lights the darkness. A chance to make everyone happy!"
    —Sora

  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I think that the 2% crit buff does work on healing I don't see why it shouldn't actually, unless it's a wording I always overlooked
    (0)

  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,393
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Remedi View Post
    I think that the 2% crit buff does work on healing I don't see why it shouldn't actually, unless it's a wording I always overlooked
    It should, but crit healing is kind of overlooked. Beyond Adlo fishing, you shouldn't rely on criticals to heal someone, nor do you need it.
    (0)

  5. #5
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Remedi View Post
    I think that the 2% crit buff does work on healing I don't see why it shouldn't actually, unless it's a wording I always overlooked
    It does. Easiest and quickest method to verify is the HoT test.
    (0)

  6. #6
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Ye, was just commenting on the possibility of it not having an interaction with heals
    (0)

  7. #7
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,570
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Remedi View Post
    Ye, was just commenting on the possibility of it not having an interaction with heals
    Only real application is TBs or when you know your SCH is going to Deploy.
    (0)

  8. #8
    Player
    NoctusT's Avatar
    Join Date
    Apr 2016
    Location
    Ul'Dah
    Posts
    103
    Character
    Noctus Tagaris
    World
    Leviathan
    Main Class
    Bard Lv 90
    IIRC 3 out of the top 10 groups run SMN which is nice, hope it gets some love. But yeah this double ranged stuff has been around for too long. I hope this thread gets more attention.

    That said, RDM is already THE prog caster so I don't see why you'd want to buff the damage. It's rezzes are really strong.
    (0)
    Last edited by NoctusT; 06-11-2018 at 02:51 PM.

  9. #9
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by NoctusT View Post
    That said, RDM is already THE prog caster so I don't see why you'd want to buff the damage. It's rezzes are really strong.
    Your statement answered your question—RDM is useful for prog, but beyond that, it serves no use. If people aren’t dying, Verraise is a useless skill and a useless utility. Embolden is a ridiculously weak utility that doesn’t even benefit other casters, and RDM does less damage than an equally skilled BRD unless that BRD doesn’t have a DRG (and even then, BRD is really close to beating RDM). RDM’s utility is no where near BRD’s; the two are not remotely comparable, so why should RDM have lower utility AND personal damage?
    (0)
    Sage | Astrologian | Dancer

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  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by NoctusT View Post
    That said, RDM is already THE prog caster so I don't see why you'd want to buff the damage. It's rezzes are really strong.
    Because once people stop dying, Red Mage is woefully weaker than any of its range counterparts. It cannot measure close to the damage Black Mage or Summoner offer and lacks the utility of Bard or Machinist. Basically, the better the group gets, the less valuable Red Mage becomes.
    (0)

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