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Thread: World map?

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  1. #1
    Player
    Iscah's Avatar
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    Aurelie Moonsong
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    Thankyou for the link. That exact address is blocked, but this is the page version which might work better, and the article for Eorzea also has a higher-resolution version of the Eorzea-only map, though sadly still not clear enough to read the smaller writing.

    That said, it's not what I was after, as it's the stylised map we get in the game (and as I mentioned in my first post). It's fine for an overview but it's not a complete map - I want to see where all the towns are located, and how it all fits together.


    A question from the existing world map though: I noticed that Hingashi is labeled (if I'm reading the letters right) "Koshu" so I'm assuming that they changed it in translation for some reason. Does anyone know why they did that?

    And what are the smaller crests under the city-state crests in the lower-left corner?
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    Last edited by Iscah; 05-20-2018 at 02:14 PM.

  2. #2
    Player
    Mholito's Avatar
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    Mholi'to Lihzeh
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    Quote Originally Posted by Iscah View Post
    A question from the existing world map though: I noticed that Hingashi is labeled (if I'm reading the letters right) "Koshu" so I'm assuming that they changed it in translation for some reason. Does anyone know why they did that?
    Koshu is one of the three islands that make up Hingashi.
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  3. #3
    Player
    Iscah's Avatar
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    But anyway... as I mentioned in my first post, the teleport fees are based on a simple calculation by distance (+ 100 gil) making it possible to map them out that way - so I did!



    Since it's purely drawn from the distances between points, the exact direction of north is uncertain - I just had to make an approximation of where to draw the first lines and everything is relative to that.

    I tried overlaying it on the world map linked earlier - mostly it falls roughly into place, although my marked points for most of Gyr Abania ended up in the ocean.

    Some of the locations look 'off' to me, but I double-checked the teleport distances as much as I could, so perhaps the fault is in however they assembled the map for calculating them in the first place.
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    Last edited by Iscah; 05-21-2018 at 07:22 PM.