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  1. #21
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Reyn View Post
    Where does it say they're reducing the size of Secure's map? From the screenshot, it looks like they've mainly raised the home base to make it easier to defend.
    Check the latest dev blog where they talk about PvP changes for 4.3. The base in the screenshot is one the corner bases. You can see the Twin Adder banners in the distance.

    Quote Originally Posted by Reyn View Post
    What concerns me is the adjustment to mob placement and timing. If they've shifted it so they start spawning randomly all over the place, it will be indistinguishable from Shatter aside from extra bases in 72-man (which we'll see like once per week). I guess we'll see when it's released, but I hope they haven't changed the mode too much.
    We'll see but I think many will be happy with a map that has similar rules to Shatter but without all the snow.
    (0)

  2. #22
    Player
    Reyn's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    78
    Character
    Reyn Wilde
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by OskarXCI View Post
    Check the latest dev blog where they talk about PvP changes for 4.3. The base in the screenshot is one the corner bases. You can see the Twin Adder banners in the distance.
    Ah, I hadn't seen that. That's too bad.
    (0)

  3. #23
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by OskarXCI View Post
    It will be similar to Shatter but less with reliance on PvE enemies. Secure only has one big PvE target.
    Nodes and Drones. So there are two different NPC Enemies. One Big one and then there are batches of six small ones.
    (0)

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