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  1. #31
    Player
    Luin's Avatar
    Join Date
    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Alleo View Post
    (Also if they dont want to even go into 24 man raids with secondary jobs, why do they even need gear for them? If they dont run normal content with those jobs, would they truly run raids with it?)
    Well i350-370 24man in Rabanastre could skip Mateus's toads pretty handily, I've seen it done cleanly a few times, I have no idea how fast you can wreck stuff with i370 when everybody's on point. More gear you're going to do more damage, having faster and smoother runs. I understand that, but the players that need these 24mans for what they were intended, to catchup in ilvl and supplement you while gearing with tomes, aren't the players that want to, or have the time, to dedicate multiple 30-50 minute runs, and will hate not having the guarantee they'll get that loot if it *even drops*. So an average player is going to login, and half of their time is going to be spent in this one instance for that day, and even if the loot drops, you have to win it.

    It should have a token system. You can win loot outright, but regardless, at the end of the run, you should get a Gear Token to trade for any 1 piece of gear from that raid, and lock it weekly. So you have x/2 loot, the chest loot, cluster+upgrade+gear tokens. So you're still incentivizing players to run it multiple times for the chest, but nobody is ever going to walk away after 20 hours in a week with nothing.

    This is another heavyhanded, player hostile method to increase 24man "popularity".

    As for me, I'll be part of the problem. I'll run it once a week (maybe some more at launch), and I'm going to roll on everything regardless.
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    Last edited by Luin; 05-21-2018 at 11:32 AM.