Quote Originally Posted by Paladinleeds View Post
Also, this... why just why PC/Mac only?

When Yoshi-P showed it, it moved in real-time so it's probably something that doesn't work with the PS4's hypervisor.

The actual video processing path on a PC goes through layers of cruft, so adjusting the colors likely is done using a feature in DirectX11. On the PS4, the games have exclusive use of the video hardware except when the hypervisor is up. So either having the feature on the PS4 is impossible because there is no API feature to do this, or it would break the hypervisor/violate license agreements to not make adjustments to anything outside the game.

Either way, it feels like the method used is similar to ReShade, where it's changing something after the game is processed.